It's nice to see an app by fellow blogger Todd Bernhard, president of No Tie software, win an award at CES. Getting recognition was AutoVerbal Pro Talking Soundboard, a $9.99 app that allows people to communicate who are unable to speak due to conditions such as stroke, surgery, cerebral palsy, and autism. The app has hundreds of photo buttons representing common words or phrases. Users can also program a variety of buttons to speak custom messages. In addition, users can type anything and it will be spoken using text-to-speech.
iPhone
Every once in a while I find FaceTime, Apple’s most excellent video call feature, to be very helpful. There are occasions when I just can’t get in the same room with a client, and FaceTime is a great alternative to just a phone call.
As a form of videoconferencing, it saves lots of time and money by eliminating travel and all the expenses associated with that. Normally I use my iPad because the screen is bigger and it’s easy to keep stationary, but sometimes I have to use my iPhone. FaceTime is a bit challenging in general, but particularly so on the iPhone—not because of the technology, but because of the potential for mishaps.
The best iCade / iControlPad games Part I
By Werner Ruotsalainen
I've always liked playing on my mobile devices, even back in the Pocket PC / Windows Mobile / Palm OS days. They revitalize me quite a lot, particularly after a hard, exhausting day.
Playing without physical controls (buttons), only using the touchscreen, is pretty hard. This includes a lot of game types, particularly ones where quick direction changes are needed and / or you can't make the smallest mistake and must be absolutely sure even the smallest movements on the directional pads (D-pad for short) is registered. In games like these, physical D-pad / button feedback is of extreme importance.
Playing without physical controls (buttons), only using the touchscreen, is pretty hard. This includes a lot of game types, particularly ones where quick direction changes are needed and / or you can't make the smallest mistake and must be absolutely sure even the smallest movements on the directional pads (D-pad for short) is registered. In games like these, physical D-pad / button feedback is of extreme importance.