Latest ipad blogs
I have written a fair amount of code in my time. When the iPad first came on the scene, one of the first apps I used was a text editor. I didn't use it for long. Years of physical keyboard use made using the on-screen keyboard a pain to type for more than five minutes. Most of all, I missed the lightning navigation of Emacs, Vi or even TextMate. But I haven't given up the search. Did Textastic give me hope in using the iPad for long stretches of code writing, or did it sink my expectations deeper into the abyss of no-can-do? Read on to find out.
So let me answer the big question first. Will Textastic on the iPad replace your favorite laptop-centric text editor? Not quite, although it has made great strides toward having that day happen sooner than later.
As much as I love my iPad and iPhone, I missed being able to simply write on my iDevice and have it magically turned into typed text.
With the rollout of Siri, we will can now just talk to our iPhone and have it type text....something I might add was temporarily available back in 1997 on my Newton. Yes that's right, Dragon Software, the brains behind Siri, made voice recognition software for Newton, but was quickly squashed by Apple, for some reason. But I digress....
Skillz has become one of the newest addictive games on the market. The concept matches many other popular music games that test your rhythm, tap speed, and ability to rock the turn tables. It’s similar to Guitar Hero and Rock Band, but much more difficult which makes it appealing.
With the release of iOS 5 today, there has been some debate at my organization of which OS version we should build for in future iOS apps, iOS 4 or iOS 5. Building to accommodate multiple OS versions is more time consuming which translates to greater costs, and is not always an option. In general, we lean towards the safe side and build to accommodate more users by building for an older OS. However, this also limits what new APIs we make use of in development.
Today's the day for iOS 5. It adds over 200 new features, apps, and services. You can read an in-depth review on AppleInsider. The new features include iCloud, which will automatically back up your photos and other content to the cloud, Notification Center, which does a much better job of handling push notifications, and Newsstand, an iBooks-like app that gives you access to a range of publications. AppleInsider gives you details on the new Reminders app, which finally gives iOS a to-do function.
Facebook's app for iOS devices just received a major update — and finally includes a new interface specifically for the iPad. Hurray! The app is very different from the iPhone app and effectively takes advantage of the larger screen. It includes access to Facebook games, apps, and chat, and a number of other features. Photos are high resolution, and you can flip through them like a photo album. Navigation is optimized so that you can quickly access features and return to where you were.
Thanks to everyone who entered the iPhone Life Weekend Giveaway this week. We have selected the winners of this weekend's Giveaway. We gave away 5 apps and 2 GripStand/GripBase Bundles for iPad!
And the winners are...(drumroll please): Junior Rolon, Talmon Murphy, Brandon Colley, Yvette Washington, Farjad Baig, Gary Kemper, and Nicole Newland!
is a graphics-fest of apocolyptic scenery, monsters, and technological nightmares! The game has some genuinely fun and hair-raising tactical scenarios (some predictable enemy behavior as well). The control options work well, and the game is very responsive in all but a few situations. If you are looking for yet another uber-assault TPS game that is simply gorgeous on iPad, then I imagine you will not flinch at plunking down the 8 bucks. TPS is not necessarily my cup of tea, but ShadowGun is a blast, and it is well-done.
Everything iPad - Apps, Accessories, Reviews, Wallpapers etc | iPhone Life Magazine
What's bigger than an iPhone, smaller than a MacBook, and the most anticipated Apple product since the original iPhone? On January 27, at a special invitation only event at the San Francisco's Yerba Buena Center for the Arts, Steve Jobs announced Apple's new "magical, revolutionary product" -- the iPad. Meant to fill the gap between the laptop and phone, Jobs said it was "way better" than either. Let's take a look at it.
Thin, lightweight, and powerful
The iPad shares many hardware features with the iPhone, including an accelerometer, an orientation sensor to switch from portrait to landscape mode, solid-state memory, and the same 30-pin doc connector. Connectivity is also virtually the same, with wireless 802.11n WiFi and Bluetooth 2.1 EDR included on all models.
iPad runs iPhone apps!
The iPad will run a version of iPhone OS, and the new device can run virtually any app developed for the iPhone or iPod touch. Aps developed for the iPhone can run on the iPad in native resolution but is large enough to touch type on.
The larger screen not only makes familiar iPhone apps like Calendar, Mail, and Safari look stunning, it also provides screen real estate for more complex elements in the UI. For example, Calendar display a split-sreen view that describes the day's appointments on the left and shows you a color map of used time slots on the right. The split-screen view in Contacts displays you contacts list on the left and the full information for the contact you've selected on the right.
An ebook reader and more
Although not build into the iPad, Apple will offer a free app called iBooks, which will allow you to download and read books from it's new virtual bookstore. The new iBooks store will be accessed from and as easy to use as iTunes.
The ultimate media device?
The iPad is not the world's first tablet PC or the first eBook reader. Toshiba, Lenovo, Acer, and others sell Windows-based tablets, and Amazon has had considerable success with it's Kindle. But Apple thinks the iPad will reinvent the category by offering a vastly superior multi-touch interface an easy access to a wide-variety of apps and media via iTunes. Aple hopes to make the iPad the ultimate media device by leveraging it's existing assets which include over 100 million paying iTunes customers, established relationships with music and video content providers, and over 100,000 iPhone OS app developers.