With the introduction of the iPhone in 2007, a new demographic of gamers was created that could only be paralleled by the release of Nintendo's Wii in 2006. The iPhone is now technically the highest-selling portable gaming device, and yet challengers such as myself will still come along and ask: are most iPhone games really worth the money that some developers are charging us?
iPhone Life Rating: 4 out of 5 stars
There are a lot of things we take for granted when it comes to iOS and other mobile devices, including the frankly insane fact that we now have the ability to look up virtually any fact, article, or answer in mere seconds. While the iPhone may have killed the good old-fashioned pub argument, it's also allowed us to research anything we want and read millions of new opinions and stories on the go. But there are only so many hours in the day, and you can't tap on every link you want—after all, you can only really read one thing at a time. Safari has a Reading List option that saves sites for future reference, but there's no cross-platform capabilities; it only syncs up with Safari on your desktop, and it automatically removes pages as soon as you've visited them (even if you're not done with them yet). Bookmarking can work, but things can very quickly become cluttered as you mingle the sites you only mean to revisit once and the more permanent stuff you want to actually have, y'know, bookmarked.
Have you ever wanted to tell Siri to keep it down or to speak up, but couldn't find where in the settings to adjust the virtual assistant's volume? That's because there is no Siri volume control in Settings.
Asking Siri to adjust it's own volume doesn't work either. You may recognize these Siri replies from your own attempts to adjust the volume:
Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, How to Unleash Your Inner App Developer, I will take you, the non-programmer, step-by-step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience how much fun turning your ideas into reality can be! This is Part 14 of the series. If you are just getting started now, check out the beginning of the series here. (This post has been updated to iOS 7.1.)
Core Data is the technology that allows you to store and retrieve information on an iOS device. Although it is an advanced technology often difficult to grasp, my goal in this post is to simplify Core Data so it can be easily used by beginners.
Summer is here, and that means festival season. I've had to demonstrate my apps at various outdoor events this week. Making sure I have power where there are no outlets is always a concern. I also have to bring a stand or case for my iPad for display purposes. This makes the Kanex GoPowerPack ideal, as it not only offers up to 11,000 mAh of power, it has a slide out stand built in! I can display my iPad at a convenient angle and keep it running for hours on end. A 6,000 mAh model is also offered.
Perhaps you didn't attend Apple's Worldwide Developers Conference, either by choice or you didn't win Apple's lottery to earn the privilege of paying for WWDC. Or maybe you were one of the lucky ones to make it to Apple's event. Either way, you will be interested in attending the independent MacTech Conference in Los Angeles, the first week in November.
What do you do when you're recording a video on your iPhone and a perfect picture-taking moment arises? Do you stop recording? Or do you let the moment go by? If you have an iPhone 5 or later model, you can relax and take the picture while you continue to record your video. Here's how:
One thing great thing about the iPhone and other iDevices is the ever-improving video recording feature. More and more, smaller design teams and other individual artists are shooting video with iPhones. Of course, shooting on an iPhone or iPad does mean having to shell out extra for accessories to help stabilize your device while shooting. Having witnessed a couple of iPad video shoots myself, I know it can be a process just getting accessory pieces on for a smooth one-take shot. The Horizon app ($1.99) may be a solution to all of that hassle.
Apple does not limit the character count for iMessages; but if you are sending a message to a non iUser it will be sent as an SMS and will therefore be limited to 160 characters. This means characters over 160 will be sent in a second text or possibly even deleted, depending on your recipient's carrier. To avoid this situation, turn on Character Count so you can always know when you've reached the SMS character limit.
Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, How to Unleash Your Inner App Developer, I will take you, the non-programmer, step-by-step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience how much fun turning your ideas into reality can be! This is Part 13 of the series. If you are just getting started now, check out the beginning of the series here. (This post has been updated to iOS 7.1)
This post contains some of the most important information you need to know to build a well-designed app that easily adapts to changes requested by users, the constant changes Apple makes to iOS, and the ever-changing landscape of iOS devices. It all comes down to a solid app architecture. We're going to take a quick digression from the iAppsReview app this week to look at a simpler Calculator app to help us establish good architectural principles.
The investment bank Pacific Crest Securities yesterday predicted in an opinion piece in Barron’s that the iPhone 6 will not only boost Apple Inc., it will also benefit component makers like InvenSense, NXP Semiconductors, and Synaptics.
I'm on an Amtrak train heading from Rochester, NY, to New York City to attend CE Week. CE Week is like a mini CES, with hundreds of vendors instead of thousands; but it's a nice way to see the latest technology, in one location, in a short time. I will be writing about many of the new products this week and next, but for now, I thought I'd write about some of the gear that makes it practical to work on the train.
Monoprice has made quite a name for themselves lately, with their high-quality, low-price tech gear. Recently I had the opportunity to try out their newest pair of Bluetooth headphones, the Monoprice 10585 ($89.50). To say that these are an awesome pair of headphones would be an understatement. These are definitely one of the most comfortable pair of on-ear headphones I've ever tried on, at any price, and for under $90 these affordable and great sounding headphones might be hard to pass up. The 10585 sets itself apart from the crowd with a very unique sonic signature and physical design. If you think I'm kidding, then check out these specs:
Yo. No really, just yo.
Sometimes there are those apps that are so simple, so basic, so mind-blowingly elementary that they take off and rack up thousands of users, leaving you scratching your head and thinking, "Dear God, what have tweens done to this world?" Enter Yo (free), a new social networking app that became popular this week, racking up $1 million in angel funding and gathering over 50,000 users.
It's photo contest time again. We know you enjoy taking occasional artistic shots with your iPhone, so why not get rewarded for it! Enter our iPhone Photography Contest for a chance to win awesome prizes and a spot in our magazine!
Armchair athletes may be fine with products from FitBit, Jawbone, and the like, but Apple appears to be going for top shelf athletes. This fall's announcement of an Apple iWatch is an all-but-foregone conclusion, but the difference may be that Apple is seeking the feedback from star athletes like Kobe Bryant. The Beats acquisition demonstrates Apple's attention to celebrity endorsements. While rappers and musicians care deeply about sound quality, professional athletes care deeply about their health!
Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, How to Unleash Your Inner App Developer, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience how much fun turning your ideas into reality can be! This is Part 12 of the series. If you're just getting started now, check out the beginning of the series here (this post has been updated to iOS 7.1.)
One of the best software development books of all time is Steve McConnell's Code Complete. Whether you are a seasoned software developer or a brand new programmer, regardless of the platform or language in which you write code, I highly recommend checking out this book. It will change your way of thinking and vastly improve the quality of the code you write.
One of the earliest computer games was Sokoban, a well-crafted Japanese puzzle creation whose name literally meant "warehouse keeper." The 1982 PC-based game featured a pixelated person in a warehouse, moving boxes from one point to another to solve a puzzle.
Apple does so much right. iOS is not a perfect operating system but it is the best one out there. I can't speak for the Mac OS because, sadly, I don't own a non-iOS device (...yet).
When I purchased my iPad Air a few months ago, I started using iWork's Numbers and Pages and found these apps incredible for spreadsheets and word processing. By the way, I wrote this article outside on my porch on my iPad Air using Pages.