What do the locations of, Chili, Japan, Alaska and Spain all have in common?  Other than I'm not there. These are places you are going to ride in AMA’s Shaun White Snowboarding Origins  ($4.99)… did I say this game is sick!

Even if you don’t ride, I expect a lot of people will get into this game, and at this price it’s as unstoppable as White!

So, let me tell you how steezy this game is. 


Master your iPhone in one minute a day:

Sign up to iPhone Life's Tip of the Day Newsletter and we'll send you a tip each day to save time and get the most out of your iPhone or iPad.

You have your pick of four riders (with various levels of tricks, speed and control) and four locations (Chili, Japan, Alaska and Spain) with different terrain.  You’ll have all the goodies for your shredding fix, rails, kickers, gates, extra speed, heck the jibbing is even great, though I’m disappointed there isn’t a half pipe or wall… yet.

The controls for left/right are intuitive by turning your iPhone.  Controls for dialing in your tricks are well laid out for the iPhone screen, the left side controls spin direction (check out my sweet 180) and the right controls board grab like melon and even whether you try McTwist!  I can already see some debate opening up about the controls not being fine enough, since I threw a perfect 540 and still ate powder.  I’ve read a few other reviews online and they noticed the same thing. 

However, I started to realize this game might be more sophisticated than what people are thinking.  It seems to me that the folks at AMA built in slippage on the snow (which seems to vary by each location) as well as how other factors like the difference in compression coming off a rail versus a kicker might also be built in – this is speculation, but you get the idea.

  This game is as real as it gets on an iPhone!

Now get on your board and ride!

Master your iPhone in one minute a day: Sign up here to get our FREE Tip of the Day delivered right to your inbox.

I'm a behavioral health professional living and working in Maine specializing in psychiatric rehabilitation. For years I've utilized mobile technology to improve the delivery of community based mental health services, and embraced the iPhone when it came out in 2007.

I am also a doctoral candidate at Franklin Pierce University where I have been researching the role of the Liberal Arts in American higher education.

I write as a guest for iPhone Life periodically with a special interest in helping other professionals (healthcare, education and government in particular) incorporate iOS devices into their work, and several years ago introduced the first iPhone and eventually iPad classes at Lewiston Adult Education in Lewiston Maine concentrating on helping other professionals interested in using and incorporating iPads into their work.