With the Push support in the iPhone OS 3, the iPhone has become an excellent platform for instant messaging.
Before the Push support, you could only keep them listening using hacks like Backgrounder on jailbroken devices or using clients that forced the entire phone remain “alive”. Neither is an optimal solution. Now, the Push support provides the platform with something that, in some respects, is even better than the current instant messaging support on competing smartphone operating systems (at least Symbian S60, Blackberry and Windows Mobile).
I’ve reviewed the great game Archon some days ago. Now, it’s on a 50% sale and only costs $2. A real steal, if you ask me!
1. If you liked Wolfeinstein 3D
back in 1992 (or later), you will most likely want to check out the iPhone version of the title.
As usual, there have been several great game releases lately. Of them, let me elaborate on Archon and Knights Onrush.
1. As far as Archon is concerned, first and foremost, I recommend reading THESE first impressions.
I’ve really enjoyed playing on my C64 in the eighties and was pleasantly surprised to see the quality of the iPhone version.
The pros, compared to the original C64 version:
Probably the best Tower Defense game out there is Sentinel by Origin8, which is offered for $1 only and is an excellent buy. (See my Strategy Guide HERE
The sequel to Sentinel is considerably better than the first version. Most importantly, it has four always-available, additional weapons freely available (depending on your "energy" level, which depends on how many still not destroyed gates you have and whether you’ve bought new "Energy" droids):
I’ve just added a new section to my iPhone Web browser roundup, elaborating on the latest changes and news. I also present three new Web browsers coming with Internet radio stream players.
Speaking of Internet radio apps, I’m working on a brand new review of them – along with a full roundup of iPhone messenger applications, paying special attention to their new, Push functionality.
AT&T may have royally messed up the Bluetooth A2DP support in their firmware - after all, they've removed BT tethering; during this, they may have also (without their knowing about it – after all, evaluating A2DP quality needs some practice, which they may not have at all) messed up A2DP in some way.
UPDATE (06/26/2009): In the meantime, another, major problem has been found out: the encoding lag. See the just-added UPDATE section in the original article.
Originally written: Unfortunately, there are two major problems with the stereo Bluetooth (A2DP) support of iPhone OS 3.
1.) Many of you have already posted the previous/next remote controls not working. This, unfortunately, is a fundamental problem with the AVRCP implementation of OS3. Hope they’ll fix it in a next update.
2.) I’ve found a very hard-to-track and really annoying problem.
I’ve finished (thoroughly) testing my six A2DP headphones with the new Bluetooth stereo support of iPhone OS 3.0 (OS3 for short), along with their traditional mobile phone headset functionality.
(the stereo headphones, all paired with my iPhone)
(in-call view: as can be seen, you can dynamically switch from the Bluetooth headset to the iPhone.
YouTube support has been considerably enhanced in iPhone OS 3.
1, now, when you exit a clip (tap Done), instead of returning to the list of clips you were at, you’re presented two brand new tabs:
A, an “Info” tab with the list of the comments and other info (tags, category, date, description).
It also has a button “Rate, comment or flag”. As you may have guessed, this allows for rating and commenting (too bad the latter doesn’t work in landscape).