Doppler Interactive is a cosy, two-person development team based in Sydney, Australia. Doppler Interactive is composed of Joshua McGrath - software developer, beard-owner, occasional 3D-modeller; and Jessica Ellis - texture artist and designer of ultra-bizarre game concepts.
We divide our time between deep-space salvaging for scrap (figuratively), and developing games and tools using the Unity game engine.
Ball of Woe is the first entry in the greater "Welcome to Nicetown" universe.