King, the Dublin, Ireland based game developer, has a great symbol, KING, on the New York Stock Exchange, and at least one very popular app, Candy Crush Saga (free), in a portfolio of 180 apps. Candy Crush represents 75 percent to 80 percent of King's revenue, but usage has peaked and is in decline.
In an article posted by Apple Insider, an analyst estimates that 20 percent of Apple's profits could come from iTunes and the App Store by 2020. Now that includes music, movies, and TV shows, but it's worth remembering that Apple originally had no plans for the App Store. When the iPhone was introduced, Steve Jobs' response to requests for third party apps was to recommend web apps using Safari. But Apple changed gears a year later and the App Store was introduced. The world has never been the same.
With the success of independent game apps such as Flappy Bird, it was past time for Apple to highlight independent developers and small firms creating some terrific games. Now, iTunes has a button that takes you to a curated list of such developers, labeled Indie Game Showcase. As Apple says, "Often made up of just a few dedicated members, independent studios prove that what really matters is the size of your dream. In each Indie Game Showcase, we celebrate a popular game and its creative team, highlighting the developer's titles along with their favorite games from other studios."
Back in college, at Carnegie Mellon University, one of my professors posed the question, who was richer? Our choices were historical figures like King Louis, Julius Caesar, Andrew Carnegie, Napoleon, George Washington... and ourselves. The answer was each of us... None of those ancient figures could access any movie on demand via NetFlix or iTunes. None of them could communicate instantly with someone across the world, by video no less. They couldn't "see" star systems and planets as we can with apps like StarWalk. Modern technology makes our lives richer than the wealthiest people long since gone.
Lots of folks like to fall asleep to ambient sounds or soft music or to run to inspirational music. However, most earbuds and headphones aren't a great solution. Enter the doctor-created SleepPhones ($39.95) and RunPhones ($39.95). These devices embed small speakers in headbands and connect either via traditional wires, or flexible and strong wires, or even Bluetooth, depending on your needs.
These days, to get me interested in your iPhone case, you gotta have a gimmick. I expect your case to offer protection, especially a raised lip that rises above the front glass. What else you got?
How about a kickstand to make it easy to view movies hands free? Maybe a way to redirect audio so instead of projecting sound down, it is projected towards me? And make sure you offer it in lots of colors.
Several markets, including China, Europe, and Australia, are getting their hands on a lower cost 8GB iPhone 5c. The $99 (subsidized) 16GB model was apparently still priced too high for many users, and Apple would rather they don't embrace Android instead. With an 8GB model, Apple can hit price points below $50, or even free for subsidized customers and achieve lower no-contract pricing. This new model hasn't been announced in the United States, and that might not happen. In fact, some vendors like BestBuy have offered the 16GB iPhone 5c for free with a two year contract! Wal-Mart has the 16GB iPhone 5c for $29 with a two year contract.
Anyone can make a stylus, and with the popularity of touchscreen devices, just about everyone has. But they all pretty much look the same. Now, thanks to the good folks at Jaymo, you can leverage their personalization tools to make your stylus unique.
I've used their website before to customize iPhone and iPad cases, but at the recent Consumer Electronics Show, I got to see their latest product, the PixStylus. It's actually a combination pen and stylus, with different tips on each end.
Apple usually reserves appearances by Sir Jonathan Ive, their head of design, for polished videos shows at product introductions, but he spoke with The Sunday Times in the UK this week to discuss Apple's philosophy and contrast it with the competition. The full article is available on Time.com Jony Ive's comments can be read as cheerleading or trash talking, depending on the reader's perspective, but he makes some interesting points. For example "We’re surrounded by anonymous, poorly made objects. It’s tempting to think it’s because the people who use them don’t care—just like the people who make them."