I tend to like tank games, because at a base level they all tend to involve blowing things up. Tank Raider is no exception, except it throws the convention of collecting gems into the mix. In theory that should make the game more fun, but it tends to make it more tedious instead. Add to that controls that aren’t real conducive to fast action, and what could be a nice change from the run of the mill tank game feels like a bit of a mess instead. It’s certainly not a terrible mess, but it doesn’t stand out like it could, either.