Latest iphone games blogs
As the app store grows, apps are being developed to fill all areas of our life. From astronomy to hunting there's now an app for that. This is the first of what i hope will be a regular column looking at apps for niche markets that may surprise you. This first blog will look at a niche market that's near to my heart-- Ultimate Frisbee.
Ultimate is the fastest growing sport in America. For those of you who have never heard of ultimate, here is a brief description from the USA ultimate website.
Social Networking is playing a major role in on-line gaming. Games that lack some kind of on-line tourney, championship, or leaderboard features with which you can post up and play with your Twitter or Facebook friends, are starting to seem old-fashioned. Another wrinkle is added with games that also use on-line currency to play. Currency that you buy with real money to help you advance. City Story is a sim/time management game that cheerfully introduces you and friends to the art and skill of town building...
The promo email I received for this game touted that Gravity Runner was “Canabalt with Gravity Manipulation”. In all honesty, I think that description does a disservice to the game. The reality is that if this is to be considered just a “running game” like Canabalt, it’s one of the most complex running games I’ve played. In some respects it feels more like it wants to be a platform game, but if that’s the case it’s a little bit on the lite end of things. Whatever the case it’s an interesting, challenging and almost always fun game that will certainly give you a run for your money (see what I did there?)
Pinball wizards who are fans of Pinball HD for the iPad will be happy to learn that the same developer has created a pinball table for Sony Music themed with the heavy metal rock band Slayer.
Fans of Slayer's music will no doubt find the pinball interpretation of their music and visual style worth investigating, but for those of us who are not Slayer fans yet still looking for a pinball fix beyond Pinball HD will be satisfied with this game.
With over 250,000 titles currently available in the Apple App's Store, it can be a challenge finding the diamonds among the cruft. And since the games category bulks the majority of App Store products, this search can be especially daunting. However, once in a while a game title captures just the right amount of immediate gratification and strategic finesse that gives it an enduring, addictive quality. Does No, Human have this necessary spark? Read on time find out.
It’s that time once again where I take a look at yet another match 3 game to recently enter the App Store market. This time around we have Bermuda Triangle: Save The Coral, released by Bulkypix and developed by Northpole Studio. Once you get past the whole PSA about the destruction of coral you’ll find that there’s a decent little match 3 game to be played here. While probably not the strongest candidate on the App Store, it far outweighs the myriad of poor Bejeweled clones and decent but lacking non-Bejeweled matching games. Let’s find out what it takes to save the coral.
To its credit, I will say that I don’t think I’ve ever played anything like Vertex on my iPhone before. Conceptually it’s actually a sound game. Unfortunately, I really don’t find it all that interesting. Additionally, the time allotments are crazy and there’s no timer-less mode with any incentive to play it. I think with some embellishments on the different game play modes there could be something here, but right now it feels more like a highly polished late stage alpha game than a truly marketable product.
I never really got into the whole D&D thing, being too cool for that level of geek immersion (ahem, I might've been a ranger character of moderate EXPs once), but RPGs (role playing game) on computers are old as, well, I am. I have played some of the originals, believe me. The early games were mostly stupid by today's standards, but we loved them anyway. My friend's Dad had an old machine , on which we would play a text-only RPG game for hours (imagine that). The computer spit out a description of the scenery and game action at each move, while we would map out the mazes and dungeons on paper. Pretty arcane, but still loads of fun.
Best iPhone Games | iPhone Life Magazine