One of my fav games, Tilt To Live has recently added a cool new game feature that let's you and a friend team up to wreak havoc on the dots. More press details follow (or just click on the embedded video)... "iPhone’s Tilt to Live, an accelerometer-based shooter enjoyed by over half a million users, came down with a serious case of the cooperatives yesterday evening. Players can now enjoy a 2-player version of our Viva la Turret gametype with a nearby friend, via wi-fi or Bluetooth.
Big Hit Baseball, developed by Denki Games Limited, published by Square Enix Limited, and sold by Eidos Interactive sounds like a game that iPhone users needed. This simple tap n’ swipe baseball game is reminiscent of handheld stand alone video games or arcade games of the 80s. It seems like the perfect choice for a simple iPhone game app.
I don’t know what it is about the whole falling down / continually climbing genre of games. It’s no more complex than the constantly running variety, yet it can be just as addictive. To be perfectly honest, though, when I first started playing Volcano Escape I thought it was going to be different. I actually didn’t think I was going to get into it. Turns out I was wrong. The thing that actually sets Volcano Escape apart from the crowd is you’ll actually find yourself doing better if you don’t completely rush. There’s no room to dawdle either, but a happy medium will take you a long way. I’m not sure I’m thrilled about the controls, but given enough time I’ll get used to them.
Time to give an indie programmer a bit of press. Yusuf Tor has created a fun little game called Space Orbiter, which can help you learn and observe the effects of gravity and velocity (and the spacey music loop is not bad either). Though it's not a high-end 3-D game (only 19MB in size), I think it would be mucho fun for the kiddies, and hey...it's only 99 cents! The concept is pretty simple. You position your orbiter, set a speed vector, and hope that your settings result in the longest trip round and through the planets.
As a fan of both videogames and jigsaw puzzles, I am always excited to see a puzzle game hit the App Store. The high resolution touchscreens on Apple's iOS devices naturally lend themselves toward the concept of a 'virtual jigsaw puzzle.' Here's where the game 'Puzzle Me!!!' comes in. The app is marketed to children and adults alike, and boasts 50 unique puzzles, each with four difficulty settings to conquer. That said, I must make something abundantly clear: the game is almost punishingly easy. Even on the hardest difficulty setting, a puzzle can easily be completed in just a few minutes. To make things even easier, the developers decided that if the player drags a piece even remotely close to where it belongs, it should automatically snap into place.
Puzzle games are a dime a dozen, and some genres are so oversaturated that it’s hard to imagine a developer doing any more with them. Then a game like Cardboard Castle comes along that doesn’t really fit neatly into a category and reminds us of why we love puzzle games in the first place. You’ll find no matching or physics related quandaries in this game. Instead what you get is a series of rooms that contain multiple “use this object for this purpose” puzzles that while in hindsight are fairly simple, can be quite perplexing until you’ve figured them out. Add to that the awesome cardboard graphics theme and you have one pretty snazzy puzzle game to include in your collection.
Earlier this week, I had the pleasure of interviewing Paul Croft, the man behind the amazing game studio known as Mediatonic. The studio is responsible for many terrific games, not only on the iOS platform, but also on the PSP and PC. I've always been a fan of the studio's games - in particular, I absolutely love Must.Eat.Birds.
I tend toward the action/shooter genre of game probably more than any other type, but once in a while it is fun to do nothing more than steer big rig trucks around the screen. Ah, the mindless, harried nature of the time killer game, be it tower defense or whatever, is not unheard of on my iPod. Highway King adds a drawing element to this kind of game, but if you can't trace out basic shapes on the screen of your iPhone or touch, you might have some frustration (like I did).
If you are looking for a great Valentine's day deal, SEGA is offering up some great titles for 99 cents (ChuChu Rocket, Super Monkey Ball 2, Phantasy Star, etc.), and the Sonic series for as low as $2.99. You can check out the full list here at their blog. You can click on the linked image on this post to go right to SEGA games in the App store (or simply do a search for SEGA in iTunes).
When searching for the best iPhone games, you can get lost in companies propaganda. Articles likeTop Ten FavoriteiPhone Games, can help to alleviate the stress. The following snippets from articles can help you to decide what kind of game is better suited for you.
"Stinger Games' newly launchedStinger FoosballLeaguetakes a game that's already a step removed from reality into a truly virtual environment - topping as one of the best iPhone games. Foosball, of course, is the table version of football or soccer. With Stinger Foosball League, the field that was crammed into a table in a pub is now in your iOS device. The premise sounds okay, but the execution is way cooler than it sounds. That's because Stinger Foosball League is actually, well, cooler than actual foosball. First of all, the 3D graphics and game physics are right on, putting this game at the forefront of console-style graphics on iOS. Second of all, the view when playing real life foosball is… usually not that awesome. I'm sure there are people with foosball tables that are tricked out, but for most of us, they're usually a dingy affair. But Stinger Foosball League hasn't been sitting in your uncle's basement for the past forty years. Kick-ass flying cameras show off how much action there really is in a game known for being low-tech. And just to make it even more trippy, the ball leaves behind a golden light tail, kind of a comet-effect."
"The Universe ofSPIRIT FORCEwas inspired from the Japanese Samurai-era. Discover an epic story giving you a social experience where players fight with monsters and collect Spirit Cards in order to save the world. It places a core emphasis on player vs. player combat. The player begins his journey as a member of the SPIRIT FORCE. Battle with other players or clear the mission to get great treasure and rare card. Use crafting skills with the collected treasures in order to summon new Spirits. Players can team up with friends and cooperate each other to fight against boss, unlock new rewards and new stages. The most immersive and massively multiplayer online card game ever!"