Latest iphone games blogs
A logic and action-based puzzler, iPolygon, has recently been released as a universal app on the App Store.
The game has been designed to be played in the portrait orientation mode with the player either relying on swipes or gyroscope controls. Gameplay revolves around a ricochet mechanic.
The aim of each level is to keep a moving ball inside a structure full of colorful walls while breaking all the walls in each level. This means that players want to hit the walls and break them, but keep the ball constantly moving; and not fall off the edge of the structures' walls into space. There are also two smaller power-up orbs available that stay stationary.
Some have reasonably argued that full fledged RPGs are a bit too overwhelming for the portable market where the majority of users only spend minutes at a time playing games. Several developers have attempted to provide the RPG fix without the RPG commitment, and Pocket Warriors is one of those games. It actually fits the mold somewhat well, except for the fact that it’s so watered down the game play becomes redundant and boring rather quickly. At least it looks pretty and sounds halfway decent, though.
I try to be extremely patient with the games I review and play as much of them as I can before writing anything down. I guess you’d call it giving them the “benefit of the doubt”. Sadly, that benefit ran out for Splash Ball after playing level 2 for roughly the 30th time. I really want to like this game, if for no other reason than it takes the marble rolling game and gives it a different look, but I just can’t deal with terrible controls on a game that offers absolutely no leeway before dying.
Out of town on business, and didn't have much time for games, but when I returned this weekend (to be greeted by Hurricane Irene) I had finally received a package with 2 JOYSTICK-IT Arcade stick game accessories (bought one for my daughter) from my fav geek site ThinkGeek.com! So, after battening down the hatches, I wasted no time trying one out on several of my favorite games (Galaxy on Fire 2, Jet Car Stunts, and Paper Racer), and wow is this a simple yet worthy add-on! Read on for more info and to check out my action videos...
The match three genre takes a large twist with a new title on the App Store. Trighede is a uniquely made, "free"mium based puzzle game for the iPhone and iPod Touch. Yo-Yos and iPhone gaming come together with bright artwork to create a wonderful visual and puzzling experience here that is sure to satisfy...for a few play-through at-least.
It appears that Loopycube has taken the concept of a cat burglar quite literally. The art world has gone to the dogs, and it’s up to you to infiltrate their most famous museums and take back the precious paintings the bowsers have stolen from you. This cute puzzle game actually manages to provide a decent challenge while not becoming overwhelming or ever feeling too basic (the first couple of levels aside). There’s not much new here, but it’s a nice combination of elements that work well together and make for some entertaining sleuthing.
4:33 Creative Labs look like they have a winner on their hands with the launch of Secret of Chateau de Moreau. The new game is an adventure/mystery title that utilizes story telling and puzzle solving to suck players in and plot twists and alternate endings to keep them hooked.
Weird physics puzzle game called iBlast Moki (currently free) which involves setting timed explosive charges, the force of which will propel cartoon heads toward and hopefully into a target. The jingly music has a pleasant quality and the graphics are very lucid for a cartoon-ish game. It is all strangely compelling (see trailer after the break for version 2) for a half-hour or so. In other news, still trying to beat all the Paper Racer levels on the iPod (having done so on iPad)...
When I was a kid I never really cared for gym, and this feeling intensified when I got to high school. However, one thing I actually enjoyed was archery, even though I wasn’t very good at it. Thanks to Split Apple I can relive those “care free” high school days, including my lack of skill at hitting a bull’s eye. A little bit of variety and the presence of even an AI opponent would certainly help liven up things a bit, but even without that Split Apple is an entertaining little game.
I did a review of Space Ship Ion back when it was SSI:Zero, it was free, and it turned out to be only a two level preview of the full game (which wasn’t available at the time). Now that I’ve gotten my hands on the full version I’ve reached basically the same conclusion I had before – this game is a blast. I’m not quite ready to say it’s my favorite vertical shooter for the iOS, but it certainly ranks up at the top. Between cool enemy design, and neat upgrade system, and well balanced game play, there’s a lot to like in this war against the aliens.
Best iPhone Games | iPhone Life Magazine