Latest iphone games blogs
Since I’ve started playing hidden object games I’ve noticed that they have become less about searching a room for a bunch of objects and more about being like an adventure game. You often need to find an object to be used somewhere else, there are mini-games to be solved to unlock objects or rooms in the game, and you even have dialogs with other people in the game. The focus tends to be around people searching for their parents, grandparents, or kids, so the original Treasure Seekers was a nice change of pace in that it revolved around a younger child trying to find her brother (and then looking for a treasure, of course). Now the kids have grown up, but the premise hasn’t changed – sister must find brother, and together they’ll seek the Philosopher’s Stone. Turns out it’s still as interesting this time around, and the more balanced mini-games make for an overall more pleasant experience.
The iControlPad is an iPhone accessory of near-mythical proportions - it's been in development for nearly two years. Multiple delays have plagued the product, but at last, iOS gamers can breathe a collective sigh of relief, as the device's creator, @craigix, has announced that orders are finally going to be taken this weekend. For anyone who hasn't heard of the iControlPad, please avert your eyes to the picture attached to this article. After soaking in the beauty of what your retinas have just observed, read on.
I remember playing the Shinobi games on both my Genesis and Game Gear when I was a kid, and I remember them being tough. However, I also remember them being lots of fun. I guess I enjoyed my games being a bit punishing in those days. When I heard they were bringing a Shinobi out for the iPhone I was quite excited, though I was a bit disappointed that it was part 3 instead of Revenge Of Shinobi, which is by far my favorite. After spending some time with Shinobi III, though, I’m really enjoying it. The game play actually holds up quite well for a game that’s almost 20 years old, and I’d say this is definitely one of SEGA’s strongest emulated games to date.
The App Store is just about ready to (metaphorically) burst under the weight of all the nearly identical puzzle games it's been constantly barraged with. As a result, it's always refreshing to see a game that offers something new and interesting to restore our faith in the genre; Burning Bubbles Lab is one such game.
I don’t know if you ever run into this problem or not, but due to the sheer volume of games I go through, it often takes me a while to play many of the games I own. Then when I finally do, I sometimes think to myself “wow, I wish I would have played this game sooner”. If you haven’t guessed yet, Push Panic is one of those games. The concept is simple, yet it’s a fresh take on the matching genre that really sets a new standard for this type of game. Add to that four different game play modes, social network integration and a snazzy appearance and you have a causal gaming experience that no one should miss.
Just released on the App store, Highway King, a new time management game that puts you in charge of a trucking outfit! Developed by a team of university students, the game requires you to manage and vector a fleet of big rigs safely to their destinations. Get it on the App store here, and look for my review coming soon! Read on for more game play info from the developer...
Some of the more jaded iPhone application critics (of which at times I claim to be one of these) complain that there are no new, truly creative interactive experiences on the iPhone anymore. With literally hundreds of thousands of applications to choose from in the App Store, hasn't every pixel pushing design already been manifested? Strange Rain answers those critics with a resounding 'No' thanks to its torrent of creativity and captivating, imaginative gameplay.
Pocket God, I am T-Pain and Angry Birds have taken the app world by storm, and I guess it was only inevitable that the real world would want their own versions.
Pocket God now has models
of their characters available for purchase. You can act out your own scenes of destruction (or benevolence) as you see fit, or just display them in a glass case, the way your grandmother displayed Hummel figurines!
Following Nate’s review of game app Balloonia on 10 December 2010, my kids tried the same pipe strategy game and liked it. Pipe strategy games have a long pedigree in hand-helds and Balloonia is among the first to have ported it nicely to the Iphone/Ipod platform.
It seems we live in a world where highly skilled assassins have taken a dislike to the four basic food groups. Paper Ninja takes the novel approach to the whole “slice objects” idea and actually gives you ninjas to swipe at… well, sort of. The game is cute, it is challenging, and best of all you can’t get any paper cuts. I have a couple of niggles with it, but overall I’ve found the game quite fun to play.
Best iPhone Games | iPhone Life Magazine