Latest ipad games blogs
One of my favorite picks in this year's BG issue (see my full review here), Monster Trouble HD not only an Apple pick of the week award, but now (for a limited time) FREE for the HD version, which can be snapped up quick-like here. You need 3rd or 4th gen iP device (or an iPad) and 4.2 iOS or later to enjoy it. Hurry!
There are games, and then there are "Games". Games so cool and immersive, you wish they were actually in some sidereal universe you could visit (with game cheats, unlimited shields and heavy weapons of course). When I first experienced Another World, I instantly put it in that category. From the opening action sequences that set up the very cool back-story (could be a movie), to the point you crawl out of the water on Another World - 20th Anniversary (and see that thing on the cliff watching you) you feel creeped out... Tip to new game developers: This how to create a unique and compelling adventure game.
Not trying to steal Eric Pankoke's thunder on this, but am also a big AW fan from way back, and figured we should get the word out that you can now get this fabulous game (see Eric's preview at link above, and reviews forthcoming from both of us). Go here on the app store ($4.99 currently), or read on for the full PR scoop and video trailer...
Magic Defenders, a tower defense challenge for iPad and iPhone that requires you to master a mix of magic weapons to keep the invading orcs out. Other than pleasing animations, the game is pretty standard TD--not that it isn't still fun to flatten a bunch of orcs with a bombardment of lightning (especially the ones riding the green walruses, if that's what they are).
Weird physics puzzle game called iBlast Moki (currently free) which involves setting timed explosive charges, the force of which will propel cartoon heads toward and hopefully into a target. The jingly music has a pleasant quality and the graphics are very lucid for a cartoon-ish game. It is all strangely compelling (see trailer after the break for version 2) for a half-hour or so. In other news, still trying to beat all the Paper Racer levels on the iPod (having done so on iPad)...
When I was a kid I never really cared for gym, and this feeling intensified when I got to high school. However, one thing I actually enjoyed was archery, even though I wasn’t very good at it. Thanks to Split Apple I can relive those “care free” high school days, including my lack of skill at hitting a bull’s eye. A little bit of variety and the presence of even an AI opponent would certainly help liven up things a bit, but even without that Split Apple is an entertaining little game.
So what happens when a weird blue alien decides she needs a string of pearls but has no money? Why she kicks her kids around the world, that’s what! In this rather interesting take on the whole Pachinko genre, Kickin Momma has you catapulting your poor children around a variety of environments in order to collect gems that you can turn in for your desired jewelry. Why not just wear the gems? Who knows? In any case, with excellent games like Peggle and Dog Pile on the iOS market, you really have to work hard in this genre to stand out. There’s no question that Kickin Momma separates itself from the pack, but I just wonder if it’s a bit too over the top.
ChickenBalls Game Review
I have to say I'm not much of what you would consider a hard core gamer. I do enjoy the occasional game of cards or AngyBirds. Since purchasing my ipad 2 I have been downloading and playing more games. I just find some of them very entertaining and challenging. Well with that said I have found a game I love. Its called ChickenBalls.
Clock apps are popping up all over, and though I didn't have much time this week (pun intended) to play my 2 current fav games in the app world--namely Jet Car Stunts, and Pinball Magic (alas, I completed all the tracks in Paper Racer)--I did have time to check out 2 new clock apps and a cool flying game. Globaclock is an interesting way to keep world time zones straight, and Talking Jelly Clock is just, well weird. Breitling Reno Air Races is mucho 3-D racing fun...!
One of my favorite computer games is Mahjong. I choose it over Solitaire any day. I recall the first time I played Shanghai, developed by Brody Lockhart and published at the time by Activision, back in 1987. It was one of the first Mahjong titles that captured the beauty of the game in the now iconic tile selection interface. I played it on an Atari ST back in 1987 on a monochrome monitor and thought it was one of the most beautifully executed and original titles I had played for that or any platform at the time. Seems the rest of the world agreed, since even after nearly 25 years since its release, it is still as relevant and strongly sought after as ever. Case in point - Big Fish's latest interpretation on the iPad of this popular tile matching game.
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