Latest ipad apps blogs
Apple just sent out a quick notice offering a mechanism to get a refund for unauthorized in-app purchases by a minor. It should have been sent to all iTunes users who made an in-app purchase, but it's easy to miss, so I've included the text below. Despite Apple's efforts to limit in-app purchases to a 15 minute window without requiring re-entering a password, a lot of damage can be done in those 15 minutes. I've written about my troubles with IAPs before.
Usually when you win the lottery, you get some money. But with Apple's WWDC ticket lottery, winning entitles you to pay $1,599 plus expenses to attend their Worldwide Developers Conference during the week of June 2. The lottery system for WWDC is new this year, although Apple used a similar system for their regional Tech Talk Tours last year. I have attended a few WWDCs in the past, and was able to see Steve Jobs in person. I just had to be lucky enough to read my email and register within a few minutes, much to the chagrin of potential attendees who were asleep when the emails were sent. The lottery system should make it fairer for those who live in other time zones.
Apple's Worldwide Developers Conference always sells out, and lately in less than an hour. So today, when Apple announced the even will be held June 2 through June 6, instead of selling tickets immediately, potential attendees have to register for a lottery ticket. A limited number of developers will win the right to pay $1599 to attend the event.
With almost 2.5 Billion Android and iOS devices in use in the world, and Gartner predicting tablet shipments to outstrip PCs next year, it looks like everyone will be running their business from the palm of their hand before Santa Claus next comes down your chimney. Apple is increasingly being accepted by enterprise IT departments alongside Microsoft, and $50 smartphones are getting closer to reality every day, at least in emerging countries.
With the success of independent game apps such as Flappy Bird, it was past time for Apple to highlight independent developers and small firms creating some terrific games. Now, iTunes has a button that takes you to a curated list of such developers, labeled Indie Game Showcase. As Apple says, "Often made up of just a few dedicated members, independent studios prove that what really matters is the size of your dream. In each Indie Game Showcase, we celebrate a popular game and its creative team, highlighting the developer's titles along with their favorite games from other studios."
Microsoft's stock jumped 5 percent Tuesday on the rumor that Office for iPad will be arriving March 27. There had been rumors that the suite was ready, and that it would be coming this month. Given that new Microsoft CEO Satya Nadella will be hosting a media event scheduled for March 27, many are expecting him to introduce Office for iPad. Both The Verge and ZDNet have reported that their inside sources have confirmed that Office will be arriving this month. According to rumors, the suite for the iPad will include the ability to create and edit documents in Word, Excel, PowerPoint, and OneNote. How much will it cost? It's a free download, but you'll need a subscription to Office 365. For example, Office 365 Home Premium costs $99.99 per year. It lets you install Office on up to 5 Macs or PCs and on up to 5 mobile devices. In addition, a subscription comes with 20GB of OneDrive (formerly SkyDrive) cloud storage and 60 minutes of Skype calls per month. According to a separate article on ZDNet, Microsoft also recently announced Office 365 Personal, which will let you install Office on a PC or Mac and on one tablet. The price will be $69.99 per year, or $6.99 per month. I believe that in every case Microsoft offers a free trial subscription.
We do enjoy the games at iPhone Life. What's not to love about having something like a kabillion titles to choose from?! So, we decided to run a series amongst the gamers here that highlight our favorites over the years (some of us been swiping, tapping, or joysticking since the 1970s), and expound a bit on our opinions about freemium, downloadable content (DLC), and regular old-school purchase models. Siva Om has regularly covered this area (and does a superb job) in his column, but the other iPhone Life gamers thought maybe we would each throw in our two cents as well. Here is mine...
Several interesting new apps have emerged from the iOS store and at first glance they may seem to be of the same family as the infamous Flappy Bird app, yet these apps take on a different approach to the ever-widening pipes in Flappy Bird.
I have a love-hate relationship with In-App Purchases (IAPs.) As a developer, Apple has been encouraging me to adopt IAPs. In theory, IAPs seem like a way to make a living off apps while giving users a free taste. As a user, I don't like them. I think when you download an app, you should own it and all the promised features. So in the PRO versions of my apps, there are no IAPs. And in the past, my free apps had advertisements with the only "upsell" being a link to the PRO version for unlimited features without ads. But Apple representatives told me personally at the Worldwide Developers Conference and at their Tech Talk Tours that I really should be using IAPs. When Apple talks, I listen. So some of my apps now have such purchase options. But on the IAP selling page, I rebel against the machine and tell users that the best deal is to buy the PRO version!
The success of the freemium model is impossible to deny. Taking a look at the top grossing games in the App Store paints a clear picture. In 2013 all ten of the overall top grossing games were freemium titles. The highest grossing paid game, Minecraft ($6.99) only ranked 18th in overall top grossing games.
If you migrated to iOS gaming from a dedicated gaming device like XBox, Playstation, or even PCs then the freemium game model is most likely not that appealing. Likewise, if you came into iOS gaming as a veteran gamer of the 90s or early aughts, then overall the freemium game system is very likely viewed by you as a travesty.
And yet, this hotly debated new gaming modality is undeniably bringing in the big bucks, at least for certain developers and gaming houses. Enough game developers are making money exploiting the freemium model that the trend continues much to the dismay of what seems like the majority of dedicated gamers.
Best iPad Apps
Searching for the best iPad apps and are wondering where you should even begin? Look no further than iPhone Life Magazine. We have reviews on tons of articles on popular applications and many others that you may wish to know more about. Perhaps you don't know what is out there and what they can do? We work to write reviews on the most popular apps, kids apps, and so much more so that you can simply go through our website and find new and exciting articles on the games, utilities, maps and many more that you may want.
Another great tool is to know when you should start building you mobile apps for IOS 5. These kind of tools can help you to discover more about your device, new ways to utilize all of the features on your device and when to do it. Whether you are an Apple fanatic or simply new to the iPad world, you can find information that will help guide you through any troubleshooting. If your problem is more general and you simply want to have a more basic understanding of your iPad, then feel free to view the following link that answers many of your questions (Volume 3, Issue 3). If you would like to know about the Love, Hate relationship with Apple, then the link provided can give you more of a background to all of the users claims. Now, if your problem is more specific and will require more intense and a time laboring effort, then try searching our database for an article that already has the answer. If that doesn't work, then feel free to contact us and please subscribe so that we may address your questions and keep you up to date on everything that we do here at iPhone Life Magazine.
We strive to find the most interesting and fun apps that can make your iPad experience that much more enjoyable.