By Eric Pankoke
There was a day long before the mobile revolution when video game consoles reigned supreme, and many might have even said that computers were no good for anything other than causal games or low action fare like adventure games. I did a lot of console gaming back in the 8 and 16 bit eras, and one thing that was common among many games was that they were hard. It could be fair to say that some bordered on being impossible. Ironically, that was part of what appealed to gamers back then. The folks at 2 Ton Studios are clearly a product of that era as well, as evidenced by their premiere release Ninja Boy. My feelings towards the game shift at any given moment from intense enjoyment to sheer frustration, but in the end I’m almost positive I don’t regret any of the time I’ve spent with it.