iPhone Life magazine

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Upgrade to iOS 7.0.6 Right Now! Latest Update Addresses Serious Security Flaw

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Please update iOS on your iPhone or iPad as soon as possible, if you haven't done so already. On Friday, Apple released iOS 7.0.6 to fix a flaw that had been discovered. And according to this article on Wired, it's very serious. It's simply a typo in the code, an extra GoTo statement, that would allow hackers to bypass authentication procedures on your device and intercept email and other communications that should have been encrypted. 



GBA4iOS Version 2.0 includes iPad Support and iOS 7 Redesign

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The popular Game Boy Advance emulator GBA4iOS has been updated to 2.0, bringing a host of new features and improvements. Unlike the previous release, GBA4iOS can be downloaded from the official website without the need for a jailbroken iPad or iPhone.

The latest update comes with a brand new design scheme for iOS 7, along with a built-in web browser for downloading games. Version 2.0 was designed “with the goal of making everything not only look better, but simpler to use.”



Game Centered: Hot New Freemium Games with a Freakish Twist.

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Game Centered features roundups and in-depth reviews of the best in iOS games and related gaming news. Among the App Store’s myriad games, it’s all too easy to overlook some of the greats. Each installment of Game Centered will take a close look at a select few worthy of special recognition.

If you read my recent article about freemium games it's possible you came away with the impression that I'm a freemium hater, which really couldn't be further from the truth. Though the current modality of freemium games could use a shot of ethics and integrity, there are nonetheless some awesome games out there that won't cost you a penny and even though they may offer plenty of in-app purchases, they don't limit your free-flowing enjoyment of the game.

This week’s Game Centered will make you feel like Halloween is just around the corner, instead of almost eight months away, and features three excellent and eerie entries in the freemium category.



More Evidence for Sapphire Crystal Display in iPhone 6

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It's a fact that Apple is investing heavily in supplies of sapphire crystal, including building their own manufacturing facility in Arizona that's expected to come online this month. It's unknown, however, exactly what this material will be used for. Virtually indestructible, the material is currently used to protect the camera lens and the Touch ID from scratching in the iPhone 5s. So what else will Apple be using it for? According to comments made Wednesday by the CEO of a company called Canonical that had to scrap plans for making a smartphone, Apple has bought up the "entire three-year supply" of the same sapphire crystal display they had been planning to use for their 4.5-inch device. The comments, which were reported by GigaOm, diverge somewhat from the most recent rumor out of the Far East that Apple would use Corning's Gorilla Glass for the 4.7-inch iPhone 6 and sapphire crystal for an "experimental" 5.5-inch "phablet."



Rumor: iPhone 6 with 4.7-Inch Display in September; 5.6-Inch "Phablet" to Have Different Name

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We have yet another report out of Taiwan saying that two new phones are coming from Apple with larger displays of 4.7 and 5.6 inches. This article, citing sources in Apple's supply chain, is from the Economic Daily News; you can see Google-translated report on Macotakara. A couple details stand out. The report labels the 5.6-inch phablet as "experimental" — and says that it won't be called an iPhone. A post on BGR says this detail is highly dubious, because the iPhone brand is so popular. Plus, they point out that none of the other rumors have indicated this. The Taiwan report also says that Apple's phablet will use sapphire crystal for the display. The iPhone 6 is said to have a display of 4.7 inches, and will continue to use Corning's Gorilla Glass. It will go into full production in July and will be out in September.



Freemium vs Premium: The Rise of Pay-to-Play Games

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Image source, Distimo Report March 2013, "How The Most Successful Apps Monetize Their User Base"

Let me start by saying, not all freemium games are bad. There are some notable titles that don't intentionally extort dollars from gamers. Freemium games rely on what has been referred to as the "friction point," the point in which a game has limited your progress and you either have to wait for your energy to recharge, pay more money to continue, or proceed to grind away at a lower, less challenging level while scraping credits together to gain a more competitive edge. The challenge for many freemium game developers is walking that line between frustrating the gamer enough that they are willing to throw down real-world money to advance and not frustrating the gamer so much that they put the game down and don't come back. Distimo released an interesting report in March 2013 showing just how profitable it is for developers to walk this line.



Bluetooth for the Audiophile: The Parrot Zik Over-Ear, Luxury iDevice Headphones

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Recently at CES I met with the folks at Parrot and among all of their flying drones and hopping and spinning robots, one of the things that stood out most for me at their display area was the elegant, stylish, and technologically advanced Zik Over-Ear Bluetooth headphones ($399.95).

I'll admit, I'm somewhat of a headphone snob; and it can take a lot to impress me, especially when it comes to Bluetooth personal listening accessories. I review a lot of great headphones for iPhone Life, and one of the side-effects to that is the fact that a pair of headphones has to be quite exceptional to get really high marks from me. Well, the Zik not only impressed me, they totally blew my mind and exceeded any expectations I may have had.



BOOMBOTIX REX Review: Can It Survive the Ultimate Ruggedness Test?

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I was recently given a BOOMBOTIX REX ($119.99-$129.99) trial unit to experiment with. I warned the folks at BOOMBOTIX that I was going to be rough on it, but I honestly had no idea just how roughly that little speaker was going to be treated. You see, when it arrived, my infant son instantly appropriated it as his own—he LOVED the silky smooth, grippy texture the speaker had, and he also completely dug the cool geometric shape of the thing. It was light enough and small enough that his little baby hands could hold it and turn it over and over, while I tried to keep him from gnawing on it with his new front teeth. Read on to find out just how the REX fared under the baby torture test...



Got an iPhone 5? You might need a uNu AERO

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I've written about uNu before, as I've been using their battery cases for my older iPhone 4. Now that I have an iPhone 5s, I still need that extra juice throughout the day, especially when I'm traveling. Fortunately, they have a version for the Lightning-based iPhone 5, but their AERO model ($99.95) goes even further. In addition to providing extra power and letting you charge the case by microUSB, you can charge the case wirelessly!



Review - Jongo S3 Wireless Speakers

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Pure is an audio speaker division under Imagination Technology, the wizards of low-power, high-performance SoC technology including PowerVR—the graphics capability we enjoy in our iOS devices. It might seem surprising that their tech portfolio includes a line of wireless speakers until you consider the low-power, performance, and portability of the Jongo lineup. Pure has wireless streaming speaker products ranging in the 20–100W range of output, all of which are attractively styled and innovative inside and out. The Jongo S3 ($229) is the 20W "little speaker" of the family that can be paired up with partner speakers of the same ilk. Don't let their size fool you, these scrappy little speakers produce quality sound at almost any volume!



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