iPhone Life magazine

iPad

Google to create web TV. Yeah right.

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I expect innovation, not regurgitation from Google.  While enthusiastic about Google's deal with AdMob finally going through, I'm less than impressed with their new proclamation of partnering with Sony for a Google web TV.  Don't get me wrong, I love Google and Sony, but talk about being late to the party.

Why am I annoyed?  Aside from Google wanting to do things other than what they're really, really good at?



Awesome Game: Land Air Sea Warfare now on iPhone!

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You may or may not read or agree with my game reviews, which is okay, but do yourself a favor and check this RTS game out (regardless if you agree with me). App store link is here. It is called Land Air Sea Warfare, by Isotope 244. I will be posting up a full review next week, but I have to say it's predecessor (Machines At War) is probably one of my all-time mobile favs. Stay tuned for my review, and a full press release later from the developer, but I warn you that you will lose hours and hours of time if you play this game...



Shrek Forever After digital book released for iPad, iPhone!

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"iStoryTime, a company dedicated to bringing children’s stories to the iPhone and iPad, just released their 31st children’s book today – “Shrek Forever After”. The new book, which is available on iTunes for $1.99, times with the nationwide release of the movie tomorrow." Read on for a video preview, and full press release...



Free iPad apps — nine you should have

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Macworld has posted a helpful article on nine favorite free apps for the iPad. Since some of these also have iPhone versions, you may want to check this out even if you don't have an iPad.



Review: NinjaGrips

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Here is a neat product for the iPad that I want to tell you about. This will appeal to those who may like to keep their iPads naked but want to add an accessory that will help prevent slips from the hand. It may also appeal to others who want to add some design to their device. I present to you NinjaGrips. This is a “gripping” system that basically sticks via adhesive to the back of your device. NinjaGrips sent me over a review sample to try out.



Bible Challenge

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If you like trivia and games that test your knowledge, Bible Challenge is one you should own. The objective of the game is to make a path from the first row of squares to the fifth row. You do this in one of four options of game play: hangman, fill in the blanks, true/false questions, or trivia.



Good Reading: The Summer Issue of iPhone Life

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The Summer 2010 issue of iPhone +iPad Life Magazine is out, and it’s packed with articles to get you started using your brand-new iPad. Here's some highlights:  



Review: Proporta’s Maya II Sleeve

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Proporta sent me their new iPad Pouch, the Maya II Sleeve, to test out.  This is basically a large slip case for your iPad. I have used slip cases in the past, but not for a device this large (compared to handheld devices). The slip case comes wrapped in a cardboard strip. It’s very basic, but gets the job done with the product information.



iThoughtsHD Product Review

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I have been a big fan of mind mapping software since my good friend and former co-worker Glenn Ferrel introduced the concept to me nearly 10 years ago.  He showed me how a complex project or process with multiple relationships could be easily described and managed using the mind map approach.  This allows relationships to be clumped together to help show relationships between concepts and activities.  These ideas branch out from a centralized theme or objective and fluidly show the connections between the thoughts, ideas and objectives identified.  Unlike more strict and discrete project management tools like Gantt charts,  mind maps allow free association/disassociation as ideas formulate, shift and re-synthesize into a more crystalized state.  The best us



Another great feature of iPhone OS 4: real(!) suspension in the background (demo video & source code!)

As I've been selected to lead the iPhone training courses for a big lecturing company, I've been really busy preparing my own material for it and leading initial test courses to get the material right and well-taught. (At the moment, I'm around at page 700 and have already discussed a lot of stuff like Xcode's secrets, graphics, networking and the like. I've prepared all the sample programs and screenshots in English so that I can, when there is need for it, more easily translate the entire stuff into English.)



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