iPhone Life magazine

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Review: Furballs! by Dan Russell-Pinson

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I love match 3 games.  The problem is that so many developers start with the “tiles in a box” approach and try to figure out how they can improve on it.  These days, however, so many match 3 games exist that developers really need to start thinking outside of the box (didn’t see that one coming, did you?)  Thankfully, that’s exactly what Dan Russell-Pinson did when he designed Furballs (in space) for the iPhone.  The playing field is 360 degrees and constantly moving, and the path drawing technique adds a new perspective to the mechanics.  Oh, and did I mention there are things like comets and satellites to contend with?



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