iPhone Life magazine

GardenGrow

App-A-Day Project: Ultimate Dungeon

image

Due to real life setting in, the developer has put the App-A-Day project on temporary hiatus.  I think this is a good thing, as it will hopefully give him time to reconsider where he's really going with this.  Maybe you'll agree with me after reading my review of his latest effort, Ultimate Dungeon.



App-A-Day Project: Spot The Bug

image

Now from the name you're probably thinking this is some boring programmer's game or an insect variation of "Where's Waldo?".  In actuality it's an interesting take on the match 3 genre.  Unfortunately, like most of the games in this series to date, it suffers from inadequate controls and hasty implementation.  Here we go again...



App-A-Day Project: Trounce

image

Ready for some demon squishing fun? I was too, but what could have been a simple yet intriguing premise somehow managed to get mired in the details. Trounce is a good foundation for a nice pick-up-and-play game, but until it can move past its App-A-Day roots it really feels like little more than a prototype.



App-A-Day Project: Tumblecaps

image

Another day, another application that's actually better than the last.  This time around I'll be looking at Tumblecaps, a somewhat original take on the whole match 3 genre.  I must confess that I probably have a bit of a soft spot for this game simply because I love match 3 games, but I think if you were to play all of the games up to this point you would agree that this is the most solid entry (Pegburner is a close second, but all the problems I had with unresponsive controls sets it back a bit from this one).



App-A-Day Project: Pegburner

image

If you read my first two posts in this series, you might be wondering why I'm continuing to review these games.  Besides the fact that the developer was kind enough to provide me with the first five games for these reviews, it turns out they're actually getting better.  The next game in the series is Pegburner, and it's a simple "click the numbers in order" game.  I was actually a bit relieved, because given then name I thought it was going to be another one of those peg jumping games.



App-A-Day Project: GardenGrow

image

Last time I talked about Tic-Tac-Bacon, an odd variant of a classic children's game.  Today's piece is on a game called GardenGrow.  According to the developer's blog, this game was inspired by his girlfriend.  Makes sense, I suppose, because I couldn't see too many guys designing a simple gardening game on their own accord.  After all, we like to kill things with big guns, right?  Anyway, I do have to give this game credit for one thing: it's better than Tic-Tac-Bacon.  Sadly, not by much.  The game starts off with a similar loading time to TTB, though I think it's a bit faster.  Once the game's ready you get a splash screen explaining that you are to use music to make the plants grow, and there's a nice big Begin button in the middle of the screen.  Press start and you're off... to a screen with grass and some colored buttons at the bottom.  It turns out that if you press those buttons, they make music!



Syndicate content