Recent App Reviews
CNNMoney was launched recently and appears to be one of the top apps for up-to-the-minute news in the area of business and finance. It includes news, analysis, financial data, and streaming video. Features include the ability to personalize the content and how it's presented, breaking news alerts, stock ticker, customized stock quotes and tracking, and the ability to easily share articles and videos via e-mail or Twitter.
Another day, another application that's actually better than the last. This time around I'll be looking at Tumblecaps, a somewhat original take on the whole match 3 genre. I must confess that I probably have a bit of a soft spot for this game simply because I love match 3 games, but I think if you were to play all of the games up to this point you would agree that this is the most solid entry (Pegburner is a close second, but all the problems I had with unresponsive controls sets it back a bit from this one).
Another cool racer, Phaze, recently made available in the App Store (developer Pazzazz), and now reviewed--has all the finely-honed graphics, speed and excitement of a pod-racer and then some.
If you read my first two posts in this series, you might be wondering why I'm continuing to review these games. Besides the fact that the developer was kind enough to provide me with the first five games for these reviews, it turns out they're actually getting better. The next game in the series is Pegburner, and it's a simple "click the numbers in order" game. I was actually a bit relieved, because given then name I thought it was going to be another one of those peg jumping games.
Some rebates you definitely should check out:
In addition to Galcon (a very nice title), the following (better) titles are offered 80% off in the next 1-2 days:
I'm gearing up, pun intended, for a full review of this awesome-looking racer from Firemint (once I finish my review of Astraware's Phaze), but wanted to get the word out on the street (last pun, I promise), even though it's been around awhile. In fact, I've been doing so much iPod racing lately, I might feature a round-up when I get some time. This one looks (from the video), like a pretty intense ride! Read on for more details...
Many of you may have heard of the great strategy game Galcon.
Now, it only costs $1 in the AppStore. It's a steal for that price, particularly when you take into account the great multiplayer capabilities.
You may be familiar with the name Jordan Rudess, a well known master keyboard player and electronic musician. He’s been posting some great video demonstrations on YouTube including a relatively new iPhone/iPod Touch app call Bebot-Robot Synth ($1.99) that is an incredibly expressive synthesizer and performance controller. It’s difficult to describe in words so check it out at www.youtube.com/watch.
Last time I talked about Tic-Tac-Bacon, an odd variant of a classic children's game. Today's piece is on a game called GardenGrow. According to the developer's blog, this game was inspired by his girlfriend. Makes sense, I suppose, because I couldn't see too many guys designing a simple gardening game on their own accord. After all, we like to kill things with big guns, right? Anyway, I do have to give this game credit for one thing: it's better than Tic-Tac-Bacon. Sadly, not by much. The game starts off with a similar loading time to TTB, though I think it's a bit faster. Once the game's ready you get a splash screen explaining that you are to use music to make the plants grow, and there's a nice big Begin button in the middle of the screen. Press start and you're off... to a screen with grass and some colored buttons at the bottom. It turns out that if you press those buttons, they make music!
In my increasingly sickening quest to assimilate all games iPhone, I ran across an interesting web site: the App-A-Day Project. The original directive of this project was that the developer was literally going to release a project each day (by 11:59 pm) to the App Store for 30 days. As happens with most projects like this, the developer has simmered down a bit. The new goal is to take the equivalent of a day's worth of work (4-5 hours) to complete each project, though an individual project might not necessarily be coded all in one day. The concept intrigued me, and the developer offered promo codes to anyone wanting to cover the games, so I figured "why not?" I will do my best to cover the games in the proper order, but given his new philosophy of spanning certain games over more than one day, there may not be a proper order to everything. At any rate, the first game that I'm going to cover in this series is Tic-Tac-Bacon.