In my increasingly sickening quest to assimilate all games iPhone, I ran across an interesting web site: the App-A-Day Project. The original directive of this project was that the developer was literally going to release a project each day (by 11:59 pm) to the App Store for 30 days. As happens with most projects like this, the developer has simmered down a bit. The new goal is to take the equivalent of a day's worth of work (4-5 hours) to complete each project, though an individual project might not necessarily be coded all in one day. The concept intrigued me, and the developer offered promo codes to anyone wanting to cover the games, so I figured "why not?" I will do my best to cover the games in the proper order, but given his new philosophy of spanning certain games over more than one day, there may not be a proper order to everything. At any rate, the first game that I'm going to cover in this series is Tic-Tac-Bacon.