Recent App Reviews
Telenav, the developers behind the AT&T Navigator application have released an update that now incorporates landscape view and also integrates iPod controls into the application. They have generously offered up 3 one-year subscriptions, so get a related comment up here about your favorite GPS services/apps to have a chance to win a copy (deadline: Saturday, 24 Oct 2009, 11PM EST). YouTube video and contest rules after the break...
Fanboys and girls are understandable excited that EA has released Rockband for the iPhone and iPod Touch. The base game costs $9.95 and is 158 megs. Each song is reported to be between 10 and 20 megs each. People with smaller capacity devices may have to delete some content.
I think Siena Entertainment has hit one out of the park with StoryChime's The Queen Bee (.99) a 21st Century take on the Brothers Grimm 1884 Fairy Tail.
Let me walk you through why. According to the company press release, Story Chimes was created by two young fathers who were looking for a way to educationally entertain their kids while promoting a contemporary way to make reading fun.” Well if my son is any indication, they certainly have found a way to make reading fun.
DriveSafe.ly is still in Alpha and only on jailbreak at the moment. At some point they will release it via the app store, but without backgrounder, I’m not sure how useful it is. The app is simple enough; every 5sec or 1min it checks for new SMS messages. If a new message is found, it converts the sender’s name and message to voice and plays it on the iphone. Natch! The app is still a touch buggy and it does not always work for me, but in the one ‘real’ use case, it proved useful. I normally do not ride with earphones unless it a long ride and if that long ride is mostly freeway.
As I've mentioned before, I'm not really a game person, but I do like word games if they keep my interest. The game has to be easy to win at first in order to get my attention, but then become more challenging as I improve in order to keep me playing. Lexic (v. 2.0) was able to do that.
I admit it. I've been avoiding schoolwork and spending too much time on iPhone apps. How can I concentrate on school work when I keep getting apps to review like Ransom Letters (v. 1.5). I love decorating my photos and sending them to my friends; and with Ransom Letters, I can add fun messages written like a ransom note.
In the overly crowded match X genre on the App Store, it's not very often that a new game comes along that makes you go "wow". Cash Cow is one of those games. The audio and visual are enough to put this at the top of the haystack, but throw in some fresh game play and a little farm building subplot and there's no question that Cash Cow is a winner. The only real question is will you be able to wrestle the game away from your kids to play it yourself?
Tubey Lite (free) is fun, but you be the judge click here to view my quick video. Now whether you want to purchase the full version Tubey ($2.99) you’ll need to weigh, but it will get rid of those watermarks.I think that this app might have some real utility for High School sports enthusiasts wanting to get images out from the latest tournament, or for Real Estate professionals wanting to get their top listings out there and shown off in a really creative and accessible way.
I’m not sure what started the whole stick figure craze, but I do know that some of the most prolific stick figure videos I’ve seen have come from the Xiao Xiao collection, a series of kung fu stick figure Flash movies made in 2002. I believe a couple of them were interactive, but to me the interactive ones didn’t really keep the feel of the series. Now Clickgamer has released Stick-Fu to the iPhone, and I think we finally have our interactive spiritual successor to the Xiao Xiao series. While a couple of things keep this from being the cream of the crop, it’s none the less a fun romp that does that concept of stick figure gaming much justice.
Ed Kaczmarek, Kraft’s Director of Innovation, New Services saw another opportunity, and a consumer app called iFood Assistant was born. This app was developed internally using the iPhone SDK and Apple Development tools and utilized the best of the iPhone and Kraft expertise. The development of the app was a straightforward and quick process.