A shopping themed infinite runner where the player is pushed down the isle and needs to gather as many items into the cart as possible! Watch out for obstacles, and grab as many pickups as you (safely) can!
This game was made in tribute to my awesome daughter, who would absolutely love to shop in this manner in real life. The original plan was to make a story driven game about a vacation we had together when she was nearing 3 years of age, funding issues has boiled it down to a series of "mini games", to be developed as resources allows. But that works too :-)
We are thrilled to inform you that our game The Milky Way Defender is now available on Apple App Store!
MWD is a Tower Defense & Puzzle game that has taken us over 3 years to develop. Our focus has been to create a traditional Tower Defense game packed with original ideas and polished mechanics. Our goal has been to make an honest game that we can look back at with true pride.
We are basically two guys responsible for the entire game, but we have also been cooperating with a few talented freelancers as well. One of them is Alexander Brandon; acclaimed video game composer, who has been working on titles such as Unreal, Deus Ex and Skyrim.
Mini Motor Racing ($0.99), the miniature racing game, garnered an App store award in 2012 with it's primo graphics, twisty tracks, and bouncy physics. It reminds me of a graphically enhanced version of the Windows Mobile classic, K-Rally (though K-rally also featured weapons which was so fun it was crazy). If you missed the original game, you can still grab it, or you can get the freemium, enhanced WRT version when it's released later this week! I give the two games a bit of a comparison in this mini-review.
Lozange Lab, a new french development studio, is releasing its first game on mobile, called “Shuttle Shuffle”.
It’s a puzzle game where aliens, scattered after a chaotic landing, have to find their shuttle back. Something special about the game is that players can easily create their own levels and share them to challenge other players.
Release date is set on December 20th, on iOS, Android and Windows Phone 8.
- Create your own levels with the integrated level editor
- Challenge your friends and beat their scores
- Neverending puzzling : 72 campaign levels and hundreds of user levels created every day
- Play at your own pace to figure out the perfect solution with no time limit
- A fun experience suitable for all ages
After all this time I still don’t get the Flappy Bird phenomenon. Not only was the game a mess, but most of the clones have been even worse. Thankfully every now and again one of the progeny not only rises above the pack but is actually quite playable, and such is the case with C.H.O.P.S. (Free with IAP) This game takes the simple “touch to fly, let go to fall” mechanism and adds some depth with power ups, level ups, and unlockables. It even sports one of the best examples I’ve ever seen on how to implement IAP in a game. This gets my ultimate stamp of approval in the “Thanks For Not Being Flappy Bird” category.In
Dublin, December 10th, 2014: Dublin-based beActive Interactive announces the release of their latest Mobile Game, “Let Us Prey: Surrender to Hell”, set to be launched today on the iTunes App Store.
The Mobile game is inspired by the Horror Movie “Let Us Prey” that will be released in UK and US cinemas in 2015, featuring Liam Cunningham (Game of Thrones). It brings the old school difficulty of classic NES titles like Mega Man, Ghost and Goblins and Super Mario Bros, combining retro pixel art graphics with a new slick 3D World.
Let Us Prey: Surrender to Hell offers 40+ challenging levels, plus 40 extra levels in Hell Mode with increasing difficulty. The game stands out for its retro look and almost impossible-to-beat gameplay:
The following dozen games are either ports of popular console titles, or iOS games that shine in their own right as being console quality. To be included on this list, a game must either be a new release as of this year, or it must have been updated recently to support iOS 8 and Apple's advanced new programming interface known as Metal. With the introduction of iOS 8 and Metal, alongside the powerful A8 and A8X processors that are inside the latest iDevices, Apple has leveled the virtual playing field. It would be ignoring the facts for a core console gamer to say that iOS can't support video games that are on par with console or PC titles, especially if you indulge in iOS' streaming capabilities that allow us to play these great games on a large screened TV. With the graphic capabilities of iOS 8 and the exciting titles currently available for the platform, it's easy to see how Apple's iOS is leading the way in a mobile eSport industry that is on track to bring in a revenue of over 24 billion dollars this year, and set to overtake PC and console gaming's revenue in 2015. As the holidays are upon us again, don't forget that you can gift any of these apps to your favorite gamer via the App Store.