If you read my first two posts in this series, you might be wondering why I'm continuing to review these games. Besides the fact that the developer was kind enough to provide me with the first five games for these reviews, it turns out they're actually getting better. The next game in the series is Pegburner, and it's a simple "click the numbers in order" game. I was actually a bit relieved, because given then name I thought it was going to be another one of those peg jumping games.
Some rebates you definitely should check out:
In addition to Galcon (a very nice title), the following (better) titles are offered 80% off in the next 1-2 days:
I'm gearing up, pun intended, for a full review of this awesome-looking racer from Firemint (once I finish my review of Astraware's Phaze), but wanted to get the word out on the street (last pun, I promise), even though it's been around awhile. In fact, I've been doing so much iPod racing lately, I might feature a round-up when I get some time. This one looks (from the video), like a pretty intense ride! Read on for more details...
Many of you may have heard of the great strategy game Galcon.
Now, it only costs $1 in the AppStore. It's a steal for that price, particularly when you take into account the great multiplayer capabilities.
Last time I talked about Tic-Tac-Bacon, an odd variant of a classic children's game. Today's piece is on a game called GardenGrow. According to the developer's blog, this game was inspired by his girlfriend. Makes sense, I suppose, because I couldn't see too many guys designing a simple gardening game on their own accord. After all, we like to kill things with big guns, right? Anyway, I do have to give this game credit for one thing: it's better than Tic-Tac-Bacon. Sadly, not by much. The game starts off with a similar loading time to TTB, though I think it's a bit faster. Once the game's ready you get a splash screen explaining that you are to use music to make the plants grow, and there's a nice big Begin button in the middle of the screen. Press start and you're off... to a screen with grass and some colored buttons at the bottom. It turns out that if you press those buttons, they make music!
In my increasingly sickening quest to assimilate all games iPhone, I ran across an interesting web site: the App-A-Day Project. The original directive of this project was that the developer was literally going to release a project each day (by 11:59 pm) to the App Store for 30 days. As happens with most projects like this, the developer has simmered down a bit. The new goal is to take the equivalent of a day's worth of work (4-5 hours) to complete each project, though an individual project might not necessarily be coded all in one day. The concept intrigued me, and the developer offered promo codes to anyone wanting to cover the games, so I figured "why not?" I will do my best to cover the games in the proper order, but given his new philosophy of spanning certain games over more than one day, there may not be a proper order to everything. At any rate, the first game that I'm going to cover in this series is Tic-Tac-Bacon.
One of the featured apps in Apple’s iPhone 3.0 release announcement this past March was Smule’s Leaf Trombone, their second music app (see my review of Ocarina in the Spring 2009 issue of iPhone Life) that leverages both the iPhone’s touch screen and “peer to peer” capabilities of the iPhone. It’s very cool. . .
Toki Tori and Knights Onrush are currently two of my favorite Chillingo games, as evidenced by my recent reviews (Toki Tori and Knights Onrush). Understandably, though, at a price point of $4.99 many people are hesitant to take the plunge regardless of glowing reviews. Chillingo has thankfully addressed that problem by providing lite versions of both applications. Here's what they have to say:
There's something to be said for developers that stray from the norm, and that something is "thank you". I've recently had the pleasure of playing Joyland Bounce from Gamesmith Studios, and despite the casual, no-die nature of the game - something unusual for a platform style game - I've been quite captivated. Some will find the lack of enemies and ultimate destruction a turn off, but its nice every once in a while to play something with a purpose that's also relaxing. Joyland Bounce fits the bill quite nice