As a kid in the '80's, I grew up playing Kevin Flynn's videogames such as Space Paranoids and of course, TRON. So naturally I believe that Flynn Lives... how could someone so brilliant just disappear? Now there's a documentary, TRON: Legacy, that suggests he may have evolved into something different... something extraordinary. I don't know what to make of it, but you should check it out for yourself. If movies aren't your thing, there's an app for that.
I'm retro, so I like retro stuff...like Monkey Labour which is pretty retro. Dawn of Play is running a promotion runup to the relaunch party on Mar, 15 2011 (when you can get it free...now $1.99). You can learn more on the website here about the party, which will feature live streams, leaderboard contests, battles against the devs and more (great video here).
I love scrolling shooters, I’ve reviewed quite a few of them over time, and I often find myself commenting on how I wish the developers would go back and play 1942 to get a basic feel for how a scrolling shooter should play out. I’m not sure where the developers of Sky Combat got their inspiration, but they certainly hit the mark. This game has formations, it has level design, and it’s actually challenging without succumbing to the “bullet hell” gimmick. I’m not saying it’s perfect – not even 1942 was perfect – but this is definitely one of the best scrolling shooters I’ve played on my iPod Touch. Take note, Capcom: this is the game First Strike should have been.
Pac-Man is on sale this weekend only in the Apple App Store! The Pacman iPhone app generally costs gamers $4.99, but right now it is available for $1.99.
This is a tremendous port of the original game that will make any old school arcade game fan drool. Pac-Man is a classic that I am glad is being offered to younger generations through the iPhone. In general, I am a major fan of classic games being re-done on mobile iOS devices. They are a perfect fit because most are simple and elegent, and yet tested by countless gamers through the years, which ensures a dynamite product!
Last Stand Stan is kind of like a mix between Missile Command and Asteroids. Like the latter game you have a 360 degree battle, but much like the former you fight from a fixed position, which in this case is the center of the screen. Many games that employ this format have you controlling a planet or some critter on top of a planet, but in this case you control a robot named Stan, though you are still tasked with defending a planet. I think the game has a ton of potential, but in its current incarnation there are enough drawbacks that it hasn’t reached that potential. What you end up with, then, is an average game that’s on its way to the top.
The views expressed herein are my own, and do not necessarily reflect the opinions of anyone else on the iPhone Life team. That said, I hope that readers will find this article informative and interesting, or at the very least thought-provoking.
I was planning on passing this game by, because I’m not a fan of first / third person shooters. With the way everyone was raving about it, however, I figured I wouldn’t be much of a reviewer if I didn’t check it out. Turns out it was a wise decision on my part. I’m still not planning on jumping up and down for joy the next time a big FPS gets released, but this particular outing has been well worth my while. Much like Half Life for the PC, Dead Space proves that an interesting story can turn an FPS into much more than a “run and blast” experience. The horror element of the whole thing doesn’t hurt, either.