iPhone Life magazine

Apps: Games

News Tidbits

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Lot's of app and product news this week, so how bout a leetle round-up... A United Airlines game that can earn you prizes and upgrades in the real world: New Grand Theft Auto released; a credit card swiper attachment; fabulous SOTI remote apps finally adding iPhone support, and a mail editor that supports full HTML markup.



Review: Gravity Runner by We Are Colin

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The promo email I received for this game touted that Gravity Runner was “Canabalt with Gravity Manipulation”.  In all honesty, I think that description does a disservice to the game.  The reality is that if this is to be considered just a “running game” like Canabalt, it’s one of the most complex running games I’ve played.  In some respects it feels more like it wants to be a platform game, but if that’s the case it’s a little bit on the lite end of things.  Whatever the case it’s an interesting, challenging and almost always fun game that will certainly give you a run for your money (see what I did there?)



Miriel the Magical Merchant HD Review

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I have been an electronic game player since the early '80's, and I find the aspect of game genre evolution fascinating.  The category that 10tons Ltd's Miriel the Magical Merchant HD fits in is a time management style game known by many as a 'Diner Dash' type, since that game was the title that firmly established the genre.  And like most titles that draw their inspiration from the defining source, enhancements, variants and improvements take the new game beyond the original concept.  This is the case with Miriel the Magical Merchant HD (MTMMHD).

 



Review of Math Tables Karaoke

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Math Tables Karaoke needs work, but it could be a great app with a little tweaking.



Quick Look: ESPN Pinball HD

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I have always been a bit of a Pinball Wizard.  Something about the lights and sounds as that tiny metal ball goes pinging off the obstacles, racking up points.  It always seemed a bit magical to me.  As the digital age dawned, my love of pinball jumped with me to my laptop, as I discovered the fantastic pinball app which used to come prepackaged with Microsoft Windows Plus, among others.  Now, pinball has made its way to the iPad with ESPN’s sport’s themed (would you expect anything less) pinball app.



Slayer Pinball Rocks HD Review

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Pinball wizards who are fans of Pinball HD for the iPad will be happy to learn that the same developer has created a pinball table for Sony Music themed with the heavy metal rock band Slayer.

Fans of Slayer's music will no doubt find the pinball interpretation of their music and visual style worth investigating, but for those of us who are not Slayer fans yet still looking for a pinball fix beyond Pinball HD will be satisfied with this game.



No, Human Game Review

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With over 250,000 titles currently available in the Apple App's Store, it can be a challenge finding the diamonds among the cruft.  And since the games category bulks the majority of App Store products, this search can be especially daunting.  However, once in a while a game title captures just the right amount of immediate gratification and strategic finesse that gives it an enduring, addictive quality.  Does No, Human have this necessary spark?  Read on time find out.



Review: Bermuda Triangle Saving The Coral by Bulkypix

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It’s that time once again where I take a look at yet another match 3 game to recently enter the App Store market.  This time around we have Bermuda Triangle: Save The Coral, released by Bulkypix and developed by Northpole Studio.  Once you get past the whole PSA about the destruction of coral you’ll find that there’s a decent little match 3 game to be played here.  While probably not the strongest candidate on the App Store, it far outweighs the myriad of poor Bejeweled clones and decent but lacking non-Bejeweled matching games.  Let’s find out what it takes to save the coral.



Review: Vertex by Calculator Games

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To its credit, I will say that I don’t think I’ve ever played anything like Vertex on my iPhone before.  Conceptually it’s actually a sound game.  Unfortunately, I really don’t find it all that interesting.  Additionally, the time allotments are crazy and there’s no timer-less mode with any incentive to play it.  I think with some embellishments on the different game play modes there could be something here, but right now it feels more like a highly polished late stage alpha game than a truly marketable product.



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