This is a remake of a classic Amiga game called Nibby Nibble. The visuals in iNibby Nibble are more refined than the classic version as there are more curved surfaces rather than levels made up of square grids (for the outer walls). The level backgrounds in iNibby Nibble don't really move and seem pre-rendered.
More TD fun, and FREE for a limited time thanks to DailyAppDream, grab Staunch Defense here. This is decidely low-tech looking, but more the thinking person's Tower Defense in terms of depth. 20 different towers, 6 different buildings, and 60+ technologies to pick from... Read on for full PR details...
There are games, and then there are "Games". Games so cool and immersive, you wish they were actually in some sidereal universe you could visit (with game cheats, unlimited shields and heavy weapons of course). When I first experienced Another World, I instantly put it in that category. From the opening action sequences that set up the very cool back-story (could be a movie), to the point you crawl out of the water on Another World - 20th Anniversary (and see that thing on the cliff watching you) you feel creeped out... Tip to new game developers: This how to create a unique and compelling adventure game.
These days, physics games seem to be mainly of two varieties: destroy everything in sight or collect stars and candy. From that perspective Sprinkle is a breath of fresh air, because your goal is to help a bunch of cute (and often annoying) aliens put out a bunch of fires that are going to devastate their village. It even has different game mechanics than what we’re used to in the typical physics game. My biggest problem with the game is that the difficulty of some of the levels is insane, and your progress in the game can completely stop just because you can’t pass a particular level. To me physics games should be casual fun, and that’s hard to have when it takes a ridiculous amount of tries to pass a level.
I am definitely a fan of ports of older games, because they usually allow me to replay a game I really enjoyed from my past or experience a game that I never got the opportunity to try the first time around. Another World is slightly different, though, because other than knowing that it existed I had never played it nor did I know enough about it to really be interested in playing it. Now that I’ve spent some time with it, however, I realize that I missed out on something pretty special by letting this one pass by. I’m just glad I’ve gotten the chance to make amends on that faux pas.
Not trying to steal Eric Pankoke's thunder on this, but am also a big AW fan from way back, and figured we should get the word out that you can now get this fabulous game (see Eric's preview at link above, and reviews forthcoming from both of us). Go here on the app store ($4.99 currently), or read on for the full PR scoop and video trailer...
In 1991 and following Another World was unleashed on a myriad of platforms starting with the Amiga. I remember the game existing, but I don’t know that I ever played it. In a couple of days BulkyPix will be releasing this game on the iOS platform, and I’ve had the privilege of spending some time with it over the past few days. Whether you like platform games or you just want to experience something a bit different than what you’re used to playing on your device, you won’t want to miss this gem.