iPhone Life magazine

Kevin McNeish's picture
Kevin McNeish is author of the new "iOS App Development for Non-Programmers" book series (www.iOSAppsForNonProgrammers.com), winner of the 2012 Publishing Innovation Award. Kevin is also an award-winning app developer, software architect, and well-known software conference speaker in the U.S. and abroad. He has spent much of his career making difficult concepts easy to understand for the uninitiated. Follow Kevin on Twitter: @kjmcneish.

Unleash Your Inner App Developer Part 32: Running Your App On an iOS Device in Xcode 5 (Provisioning)

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure and you will experience how much fun turning your ideas into reality can be! This is part 32 of the series. If  you are just getting started, check out the beginning of the series here.

in this week's post, I'm going to break down the process of installing and running an app on a real iOS device (rather than the Simulator). Even if you think you know everything there is to know about this process, things have changed a bit under Xcode 5, so I recommend you read on!



Unleash Your Inner App Developer Part 31: Managing Images with Xcode 5 Asset Catalogs

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure and you will experience how much fun turning your ideas into reality can be! This is part 31 of the series. If you are just getting started, check out the beginning of the series here.

One of the new features that Apple added to Xcode 5 to improve the management and runtime performance of images is asset catalogs. In this post, I'll give you an overview of how asset catalogs work, and we'll add an asset catalog to the iAppsReview project so you can get hands-on experience with this new technology.



Unleash Your Inner App Developer Part 30: Creating Multi-Lingual Apps in Xcode 5

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure and you will experience how much fun turning your ideas into reality can be! This is part 30 of the series. If you are just getting started, check out the beginning of the series here

For the vast majority of apps that you build, it makes tremendous sense to make sure your app can be sold to as many iOS users in as many countries and languages as possible. The App Store is available in over 150 countries in 40 languages and automatically handles international payments and current conversion for you. All you need to do is make sure your app can support a variety of languages. I'll show you the basic steps in this post as we make the iAppsReview project multi-lingual. 



Unleash Your Inner App Developer Part 29: Understanding Objective-C Blocks

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure and you will experience how much fun turning your ideas into reality can be! This is part 29 of the series. If you are just getting started, check out the beginning of the series here.

As we continue to move the iAppsReview app forward, we now come to a point where we have to climb the learning curve on one of the more advanced Objective-C concepts—blocks. This discussion comes at an unlikely place. This week I'm going to show you how to take the image of a review that you have created in the Write Review scene and display it in the My Reviews scene. This seems like it should be pretty straightforward, but as you will see, it involves using the iOS Assets Library and using Objective-C blocks.



iBooks for Mavericks - 5 Things You Need to Know

image

Earlier this year I was invited to meet with members of Apple's iBooks Store (formerly called the iBookstore) at the Book Expo America conference in New York City. At that meeting I talked about my major complaint with iBooks—you couldn't read them on a Mac. You could only read them on the iPad. This gave the appearance that Apple was more interested in selling iPads than in supporting the iBooks ecosystem. So I was delighted when Tim Cook announced at the special event in September 2013 that Apple was making a version of iBooks for Mavericks, the new operating system for the Mac! This is a huge win for readers. Now you can read your books on the larger Mac screens (there is even a full screen mode) and iCloud keeps your current page, highlights, notes, bookmarks, and collections up to date on all devices. 



Unleash Your Inner App Developer Part 28: Managing User Settings

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure and you will experience how much fun turning your ideas into reality can be! This is part 28 of the series. If you are just getting started, check out the beginning of the series here.

Just about every app has the need to store and retrieve settings that are specific to the user. User settings include information such as name, ID, email address, password, high score (for games), preferences, and so on. 



Unleash Your Inner App Developer Part 27: Table View In-Place Editing

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience  how much fun turning your ideas into reality can be! This is Part 27 of the series. If you are just getting started, check out the beginning of the series here.

In many of the built-in iOS apps, such as Settings, you are able to edit information directly in the cells of a table view. This is a nice feature, because you the user doesn't have to navigate to a separate scene just to enter a value. This is especially important when setting up email where there are several values that need to be entered.



Unleash Your Inner App Developer Part 26: Xcode 5 Auto Layout Wrapup

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience how much fun turning your ideas into reality can be! This is Part 26 of the series. If you are just getting started, check out the beginning of the series here.

In my previous post we went through the steps of converting the Write Review scene in iAppsReview to iOS 7 and Xcode 5. In this post we're going to update a few more scenes and learn even more important information about Auto Layout, iOS 7's default edge-to-edge content, and how to specify a global tint for your app!



Unleash Your Inner App Developer Part 25: Taming Xcode 5's New Auto Layout

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience how much fun turning your ideas into reality can be! This is Part 25 of the series. If you are just getting started, check out the beginning of the series here.

One of the main requirements for iOS developers is to create apps that can adapt to different user interface sizes. With the 3.5-inch and 4-inch iPhones, the iPad, and rumors of new Apple devices with larger and smaller form factors, you need to make sure your app can adapt and look great on all these devices.



Unleash Your Inner App Developer Part 24: Moving Projects to Xcode 5

image

Do you have an idea for an app but lack the programming knowledge to begin building it? In this weekly blog series, I will take you, the non-programmer, step by step through the process of creating apps for the iPhone, iPod touch, and iPad. Join me each week on this adventure, and you will experience how much fun turning your ideas into reality can be! This is Part 24 of the series. If you are just getting started, check out the beginning of the series here.

In my previous column, I talked about some of the great new changes in Xcode 5, Apple's tool for creating iOS apps. In this post, I am going to move the iAppsReview project to Xcode 5 and iOS 7 and we'll talk about some of the challenges you will encounter as you move your apps forward. 



Syndicate content