In case we needed another reminder of why it doesn't matter that the iPhone can't multitask, a study published in Applied Cognitive Psychology indicates that most of us can't, either.
Specifically, 75% of people walking down the street while talking on their cell phones did not notice a unicycling clown passing them. (Oddly, neither did 50% of the people who were not talking on cell phones, so really the phone conversation only cuts our attentiveness by an additional half.)
Read about the study in
Telenav, the developers behind the AT&T Navigator application have released an update that now incorporates landscape view and also integrates iPod controls into the application. They have generously offered up 3 one-year subscriptions, so get a related comment up here about your favorite GPS services/apps to have a chance to win a copy (deadline: Saturday, 24 Oct 2009, 11PM EST). YouTube video and contest rules after the break...
Apple recently announced a major shift in how they treat free apps and I have been mulling over what it means to developers, in addition to end users.
In the past, "In-App Purchases", or the ability to add features to an app, were only available for paid apps. Free apps could not be upgraded, short of purchasing the paid version separately. Now, users of these free apps can purchase upgrades.
On one hand, more choices are a good thing. But I have some concerns.
Fanboys and girls are understandable excited that EA has released Rockband for the iPhone and iPod Touch. The base game costs $9.95 and is 158 megs. Each song is reported to be between 10 and 20 megs each. People with smaller capacity devices may have to delete some content.
I can't wait for this, though it will probably never come to rural Iowa. According to a post on the New York Times blog, a new standard has been approved that will let broadcasters use a tiny portion of the broadcast spectrum to send TV signals to mobile gadgets. Can you imagine? Just turn on your iPhone or iPod touch and watch TV. You won't need to be connected to a service or to the Internet. The signal comes over the air. You can read more in the announcement that was released on Business Wire.
I think Siena Entertainment has hit one out of the park with StoryChime's The Queen Bee (.99) a 21st Century take on the Brothers Grimm 1884 Fairy Tail.
Let me walk you through why. According to the company press release, Story Chimes was created by two young fathers who were looking for a way to educationally entertain their kids while promoting a contemporary way to make reading fun.” Well if my son is any indication, they certainly have found a way to make reading fun.
You may have already thought of upgrading to the latest iPhone OS version, 3.1.2.
I myself have completely skipped version 3.1 released in September because both of the bug reports (see for example THIS) and the problems I faced during trying to upgrade on both my iPhone 3G and iPhone 3G S.
DriveSafe.ly is still in Alpha and only on jailbreak at the moment. At some point they will release it via the app store, but without backgrounder, I’m not sure how useful it is. The app is simple enough; every 5sec or 1min it checks for new SMS messages. If a new message is found, it converts the sender’s name and message to voice and plays it on the iphone. Natch! The app is still a touch buggy and it does not always work for me, but in the one ‘real’ use case, it proved useful. I normally do not ride with earphones unless it a long ride and if that long ride is mostly freeway.
You may well remember that, immediately after the release of OS 3.0 and the 3G S, I’ve published quite a few tests on stereo Bluetooth (A2DP) headphones compatibility with both the iPhone 3G and the 3G S (see THIS for my latest report).
Now that version 3.1.2 is out and I had some time to research how it can be safely jailbroken, I’ve re-run the tests, particularly in order to find out how voice control over Bluetooth works.
As I've mentioned before, I'm not really a game person, but I do like word games if they keep my interest. The game has to be easy to win at first in order to get my attention, but then become more challenging as I improve in order to keep me playing. Lexic (v. 2.0) was able to do that.