By Eric Pankoke on Sun, 05/16/2010
Have you ever been frustrated because a really fun (or potentially fun) game is marred by one feature? It’s even worse when that feature is critical to game play. Unfortunately, Dungeon Run is just such a game. The game is a nice variation of a cool concept. It looks good, sounds good, and has a nice assortment of levels to keep you busy for a while. Sadly, the controls will make sure that you stay busy on some levels a lot more than you need to. I hope they revisit the controls some day, because it definitely makes the difference between a mediocre and really good game in this case.