By Eric Pankoke on Tue, 01/12/2010
When I first saw the screen shots for Thor I was expecting something along the lines of a standard platformer. Not that there’s anything wrong with that, because the iPhone sure could use some more of those. As it turns out, though, Thor is actually along the lines of one of those games where you have to dodge stuff while your character keeps running. However, with actions that go beyond the typical “jump or duck” and an actual level structure, this game is something much more than its roots. Instead of simply playing a level or two and then removing it from my device to make room for something else, I found myself going back for just “one more level” until I was suddenly at the end of the game. The only real down side is that I want some more!