Eric wrote a complete and excellent review on his blog, so I decided to simply add my own succinct endorsement, and host a giveaway for this cool time management game. I have to say when I first saw the game start up, I was a little skeptical. I wouldn't want to run a real sub shop, but playing at it is admittedly pretty fun. Read on for blog contest rules and my added impressions of the game.
Contest Rules:Winners are chosen at random. You must comment on this post (or related posts), and within the scope of the topic in a relevant manner (spamlike, one-word or off-topic posts will be deleted, of course). I reserve the right to determine what is considered relevant and will make final judgments concerning comments and winners. Inappropriate content will be removed. Contest will end on Friday, 21, August 2009 (11PM EST). I will select 4 winners for free codes to the iTunes Store for Turbo Subs. Winners will be notified in a follow-up post with instructions on claiming their prizes.
Turbo Subs Mini-Review: Based on the award winning PC game, I-Play's Turbo Subs has a tongue-n-cheek premise and back-story that finds you (on vacation) trying to run a sub shop in an old converted subway car (you can cut the irony with a knife) in NY City. The cartoonish graphics are campy, and the game is pretty neat, if a bit monotonous at first. At any rate, it became addictive and fun after I advanced past the initial learning levels.
Add your comments to this post for a chance to win your own copy. Winners will be chosen on Friday, August 21, 2009 (after 11PM),so get your posts in now. The game is currently 99 cents in the app store, and a free "lite" version is available. Simply search it out in iTunes or on your device in the App Store application...