iPhone Life magazine

iPhone developer makes $250,000 in two months

This is great to see — the developer of popular iPhone game Trism made $250,000 in two months, according to an article in Wired's Gadget Lab blog. He stands to earn $2 million by July 2009 if the game continues to sell at this rate. These kinds of numbers are good for the iPhone industry, because they help spur more developers to jump in. Now if Apple can just begin to address some important issues facing developers rather than potentially driving them away.

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Jim Karpen's picture

Jim Karpen holds a Ph.D. in literature and writing, and has a love of gizmos. His doctoral dissertation focused on the revolutionary consequences of digital technologies and anticipated some of the developments taking place in the industry today. Jim has been writing about the Internet and technology since 1994 and has been using Apple's visionary products for decades.