By Eric Pankoke on Wed, 09/09/2009
There’s something to be said for those games where you basically fly through tunnels trying not to hit the walls. That something is for the most part that if you’ve played one, you’ve played them all. Then along comes Graviton to take that theory, shatter it to pieces, and leave it floating in a huge pool of lava. From the fact that you have an object besides your ship to protect to the realization that every level is filled to the brim with delicately timed situations and intricate puzzles, you’ll soon understand that Graviton is not your mother’s iCopter clone. Not only am I thankful for that, but I’m grateful that the developers have taken such a base concept and made such an incredible game out of it.