By Eric Pankoke on Thu, 06/16/2011
The ever expanding Chop Chop universe has provided a wide assortment of entertainment, from the “infinite running” game to a platformer with physics puzzles, and even a few sports games in between. The latest entry has decided to take on the likes of Fruit Ninja and Food Processing, and in a world that made sense this could easily topple some thrones. I don’t know if that will happen, but if you have any passion towards games that throw countless items at you for you to slice into pieces, you really owe it to yourself to get Chop Chop Slicer. You won’t be disappointed.
Basically you play an astronaut that crash lands on an alien planet and must defend himself from hostile inhabitants. To defeat the aliens you must slice them as they come towards you. This seems like an easy enough task, but the problem is that if you don’t slice enough of an adversary off it will keep coming at you. You start off with three lives, and each time a part of an enemy hits you a life is lost. Once all your lives are gone the game is over. If you accidentally slice the purple octopus (apparently an endangered species?) the game is automatically over. For each 100 points you accumulate you earn an extra life, but getting those points is not as easy as it might seem.
At its heart, Chop Chop Slicer is about perfect slicing. That doesn’t mean you have to chop something up an even 50 / 50, but you do need to get fairly close. In Arcade mode, perfect slicing not only kills an adversary with one shot, but it starts a chain. The longer you keep a chain going, the more points you get for the next object in the chain. This is one of the primary ways to score lots of points in this game. A bad guy which takes multiple slices to kill nets you one point, so you can see where the lack of perfect slices really hinders your scoring ability. There are also achievements you can earn, many of which are based on perfect slicing a certain number of a certain type of enemy.
In addition to Arcade mode you have Perfect Slicing and Time Attack modes. I like the concept of Perfect Slicing – you get 12 rounds to get as many perfect slices as you can. The first missed slice moves you on to the next round. If at any time you get hit by an enemy, the game is over. Of course, you’ll most likely either be an expert by the time you attempt this mode or you’ll use it for practice, simply because it does require perfect slicing to make any sort of progress. On the other hand you have Time Attack mode, which gives you 60 seconds to cause as much destruction as you can. Perfect slicing is not required here, but obviously fewer swipes per bad guy translates to more bad guys, which equates to higher scores. In this mode you don’t have lives, but you do lose 10 points for each enemy that hits you. Out of these two modes I prefer Perfect Slicing, but Arcade is still my favorite.
Slicing is simply a matter of swiping your finger across the screen. The game actually seems pretty responsive. However, between the fact that the objects are 3D and they are coming at you in 3D space, as it were, it is sometimes difficult to judge exactly how to slice them to get a perfect rating. What’s worse is that you’ll be in the midst of slicing an object when another one sneaks up behind it, and you’ll inadvertently slice both of them. That’s okay if they line up right, but it usually means that one of the objects wont’ be sliced “perfectly”. Still, these are minor shortcomings that are easy to forget about as you realize after the 15th or 20th try that you just need to try once more.
Visually, I think this is probably the best 3D game in the Chop Chop line. The astronaut and the main bad alien are cute, and the other creatures are colorful and wacky looking. Even the boulders and blocks that get hurled at you look kind of cool, especially when you slice them. There are a lot of nifty effects when you slice things or when enemies hit you as well. The only thing I’m not an overly huge fan of is the octopus, but it might not be the look specifically so much as his presence as a whole. Speaking of which, you will get to know his hum quite well, and probably loathe it after a while. Unfortunately, none of the other objects make distinctive noises. I do, however, like the musical scale that gets played as you get consecutive perfect slices. The music is nice, and really fits the mood of the game.
Overall this is a very worthy successor to the Chop Chop name, and it is quickly becoming one of my favorite slicing games. The graphics are cool, the music gets your adrenaline pumping, and the mechanics challenge you in a way few other slicing games do. I still think Chop Chop Caveman is my favorite Chop Chop game so far (though that might be eclipsed when Chop Chop Ninja 2 comes out), but this is certainly a really close runner up, and a worth addition to anyone’s fast paced casual game collection.
Overall Score: 9/10
App Store Link