Well I'll keep this blog short because Dlux's Elasticr (.99) - my new favorite super hero - is something you really have to play to understand. But here's the jist of it, Elasticr moves by being shot around the screen like snapping a rubber band. But here's the thing, his hands are sticky so what ever you snap him at he's going to stick to. That's an important thing. Really...
How's that for short?
Here's a little more info, though. Ye
s you do the above to move Elasticr, but you need to have pretty good understanding of space and geometry (much in the same way you would with billiards) to move him where you need him to go. This is another great game for learning to use the iPhone's touch screen. So the object of the game to snap Elasticr from hanging peg to hanging peg without falling, avoiding moving walls, without getting electrocuted, etc, and then once you've been able to land on every hanging peg, watch out some of them come and go, you'll need to finally snap yourself in to a voretex to get to the next level.
There are some down sides, the biggest one is Elasticr's size. He's small. If you have thick fingers it might be hard to aim him. Also, he only streches so far, so you really never worry about overshooting - I wish he had a bit more distance per snap so you had to actually gauge how far back you stretch him off of any one peg to shoot him to the next one.
I was attracted to this game due to the fine motor contol and spacial geometry aspects, but thought I'd probably get bored. At the end of the day, it's a pretty simple game.
Guess what, I'm not bored.
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